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  1. 研究報告
  2. 数理モデル化と問題解決(MPS)
  3. 2021
  4. 2021-MPS-132

Generating Intrinsic Rewards by Random Recurrent Network Distillation

https://ipsj.ixsq.nii.ac.jp/records/209715
https://ipsj.ixsq.nii.ac.jp/records/209715
82c6f78a-f4f5-462a-9192-54643d620a00
名前 / ファイル ライセンス アクション
IPSJ-MPS21132015.pdf IPSJ-MPS21132015.pdf (1.6 MB)
Copyright (c) 2021 by the Information Processing Society of Japan
オープンアクセス
Item type SIG Technical Reports(1)
公開日 2021-02-22
タイトル
タイトル Generating Intrinsic Rewards by Random Recurrent Network Distillation
タイトル
言語 en
タイトル Generating Intrinsic Rewards by Random Recurrent Network Distillation
言語
言語 eng
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_18gh
資源タイプ technical report
著者所属
Department of Computer Science, Graduate School of Engineering, Nagoya Institute of Technology
著者所属
Department of Computer Science, Graduate School of Engineering, Nagoya Institute of Technology
著者所属
Department of Clinical Engineering, College of Life and Health Sciences, Chubu University
著者所属
Department of Computer Science, Graduate School of Engineering, Nagoya Institute of Technology
著者所属
Department of Computer Science, Graduate School of Engineering, Nagoya Institute of Technology
著者所属(英)
en
Department of Computer Science, Graduate School of Engineering, Nagoya Institute of Technology
著者所属(英)
en
Department of Computer Science, Graduate School of Engineering, Nagoya Institute of Technology
著者所属(英)
en
Department of Clinical Engineering, College of Life and Health Sciences, Chubu University
著者所属(英)
en
Department of Computer Science, Graduate School of Engineering, Nagoya Institute of Technology
著者所属(英)
en
Department of Computer Science, Graduate School of Engineering, Nagoya Institute of Technology
著者名 Zefeng, Xu

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Zefeng, Xu

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Koichi, Moriyama

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Koichi, Moriyama

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Tohgoroh, Matsui

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Tohgoroh, Matsui

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Atsuko, Mutoh

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Atsuko, Mutoh

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Nobuhiro, Inuzuka

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Nobuhiro, Inuzuka

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著者名(英) Zefeng, Xu

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en Zefeng, Xu

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Koichi, Moriyama

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Tohgoroh, Matsui

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Atsuko, Mutoh

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Nobuhiro, Inuzuka

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論文抄録
内容記述タイプ Other
内容記述 Exploration in sparse reward environments pose significant challenges for many reinforcement learning algorithms. Rather than solely relying on extrinsic rewards provided by environments, many state-of-the-art methods generate intrinsic rewards to encourage the agent explore the environments. However, we found that existing models fall short in some environments, where the agent must visit a same state more than once. Thus, we improve an existing model to propose a novel type of intrinsic exploration bonus which will reward the agent when a new sequence is discovered. The intrinsic reward is the error of a recurrent neural network predicting features of the sequences given by a fixed randomly initialized recurrent neural network. Our approach performs well in some Atari games where conditions must be fulfilled to develop stories.
論文抄録(英)
内容記述タイプ Other
内容記述 Exploration in sparse reward environments pose significant challenges for many reinforcement learning algorithms. Rather than solely relying on extrinsic rewards provided by environments, many state-of-the-art methods generate intrinsic rewards to encourage the agent explore the environments. However, we found that existing models fall short in some environments, where the agent must visit a same state more than once. Thus, we improve an existing model to propose a novel type of intrinsic exploration bonus which will reward the agent when a new sequence is discovered. The intrinsic reward is the error of a recurrent neural network predicting features of the sequences given by a fixed randomly initialized recurrent neural network. Our approach performs well in some Atari games where conditions must be fulfilled to develop stories.
書誌レコードID
収録物識別子タイプ NCID
収録物識別子 AN10505667
書誌情報 研究報告数理モデル化と問題解決(MPS)

巻 2021-MPS-132, 号 15, p. 1-6, 発行日 2021-02-22
ISSN
収録物識別子タイプ ISSN
収録物識別子 2188-8833
Notice
SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc.
出版者
言語 ja
出版者 情報処理学会
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