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Local Network Parallelization Computing System for Computer Game Programs
https://ipsj.ixsq.nii.ac.jp/records/91368
https://ipsj.ixsq.nii.ac.jp/records/91368be97b8fe-73c6-4ead-ae8b-7c65e7b6a8ce
名前 / ファイル | ライセンス | アクション |
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Copyright (c) 2012 by the Information Processing Society of Japan
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オープンアクセス |
Item type | Symposium(1) | |||||||
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公開日 | 2012-11-09 | |||||||
タイトル | ||||||||
タイトル | Local Network Parallelization Computing System for Computer Game Programs | |||||||
タイトル | ||||||||
言語 | en | |||||||
タイトル | Local Network Parallelization Computing System for Computer Game Programs | |||||||
言語 | ||||||||
言語 | eng | |||||||
資源タイプ | ||||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_5794 | |||||||
資源タイプ | conference paper | |||||||
著者所属 | ||||||||
Department of Computer Science & Information Engineering, National Dong Hwa University | ||||||||
著者所属 | ||||||||
Department of Computer Science & Information Engineering, National Dong Hwa University | ||||||||
著者所属 | ||||||||
Department of Information Management, Chang Jung Christian University | ||||||||
著者所属 | ||||||||
Department of Applied Mathematics, Chung Yuan Christian University | ||||||||
著者所属(英) | ||||||||
en | ||||||||
Department of Computer Science & Information Engineering, National Dong Hwa University | ||||||||
著者所属(英) | ||||||||
en | ||||||||
Department of Computer Science & Information Engineering, National Dong Hwa University | ||||||||
著者所属(英) | ||||||||
en | ||||||||
Department of Information Management, Chang Jung Christian University | ||||||||
著者所属(英) | ||||||||
en | ||||||||
Department of Applied Mathematics, Chung Yuan Christian University | ||||||||
著者名 |
Shi-JimYen
× Shi-JimYen
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著者名(英) |
Shi-Jim, Yen
× Shi-Jim, Yen
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論文抄録 | ||||||||
内容記述タイプ | Other | |||||||
内容記述 | This paper proposed the Local Network Parallelization Computing (LNPC) system, which is suitable to excuse computer games in parallel. The LNPC system is a job-level system. The experimental results show that the LNPC system can decrease the communication time of the computer game program and increase the performance. It is useful in solving specific games and computer game competitions. | |||||||
論文抄録(英) | ||||||||
内容記述タイプ | Other | |||||||
内容記述 | This paper proposed the Local Network Parallelization Computing (LNPC) system, which is suitable to excuse computer games in parallel. The LNPC system is a job-level system. The experimental results show that the LNPC system can decrease the communication time of the computer game program and increase the performance. It is useful in solving specific games and computer game competitions. | |||||||
書誌情報 |
ゲームプログラミングワークショップ2012論文集 巻 2012, 号 6, p. 175-178, 発行日 2012-11-09 |
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出版者 | ||||||||
言語 | ja | |||||||
出版者 | 情報処理学会 |