Item type |
SIG Technical Reports(1) |
公開日 |
2022-06-25 |
タイトル |
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タイトル |
Winner Determination Algorithms for Colored Arc Kayles |
タイトル |
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言語 |
en |
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タイトル |
Winner Determination Algorithms for Colored Arc Kayles |
言語 |
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言語 |
eng |
キーワード |
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主題Scheme |
Other |
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主題 |
その他のゲーム |
資源タイプ |
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資源タイプ識別子 |
http://purl.org/coar/resource_type/c_18gh |
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資源タイプ |
technical report |
著者所属 |
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Nagoya University |
著者所属 |
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Kyushu University |
著者所属 |
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Kyushu University |
著者所属 |
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Nagoya University |
著者所属(英) |
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en |
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Nagoya University |
著者所属(英) |
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en |
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Kyushu University |
著者所属(英) |
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en |
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Kyushu University |
著者所属(英) |
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en |
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Nagoya University |
著者名 |
Kanae, Yoshiwatari
Hironori, Kiya
Tesshu, Hanaka
Hirotaka, Ono
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著者名(英) |
Kanae, Yoshiwatari
Hironori, Kiya
Tesshu, Hanaka
Hirotaka, Ono
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論文抄録 |
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内容記述タイプ |
Other |
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内容記述 |
Cram, Domineering, and Arc Kayles are well-studied combinatorial games. They are interpreted as edge-selecting-type games on graphs, and the selected edges during a game form a matching. In this paper, we define a generalized game called Colored Arc Kayles, which includes these games. Colored Arc Kayles is played on a graph whose edges are colored in black, white, or gray, and black (resp., white) edges can be selected only by the black (resp., white) player, although gray edges can be selected by both black and white players. BW-Arc Kayles and Arc Kayles are restrictions of Colored Arc Kayles, where We first observe that the winner determination for Colored Arc Kayles can be done in O*(2n) time by a simple algorithm, where n is the order of a graph. We then focus on the vertex cover number, which is linearly related to the number of turns, and show that Colored Arc Kayles, BW-Arc Kayles, and Arc Kayles are solved in time O*(1.4143τ2+3.17τ), O*(1.3161τ2+4τ), and O*(1.1893τ2+6.34τ), respectively, where τ is the vertex cover number. Furthermore, we present an O*((n/ν + 1)ν)-time algorithm for Arc Kayles, where ν is neighborhood diversity. We finally show that Arc Kayles on trees can be solved in O*(2n/2)(= O(1.4143n)) time, which improves O*(3n/3)(= O(1.4423n)) by a direct adjustment of the analysis of Bodlaender et al.'s O*(3n/3)-time algorithm for Node Kayles. |
論文抄録(英) |
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内容記述タイプ |
Other |
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内容記述 |
Cram, Domineering, and Arc Kayles are well-studied combinatorial games. They are interpreted as edge-selecting-type games on graphs, and the selected edges during a game form a matching. In this paper, we define a generalized game called Colored Arc Kayles, which includes these games. Colored Arc Kayles is played on a graph whose edges are colored in black, white, or gray, and black (resp., white) edges can be selected only by the black (resp., white) player, although gray edges can be selected by both black and white players. BW-Arc Kayles and Arc Kayles are restrictions of Colored Arc Kayles, where We first observe that the winner determination for Colored Arc Kayles can be done in O*(2n) time by a simple algorithm, where n is the order of a graph. We then focus on the vertex cover number, which is linearly related to the number of turns, and show that Colored Arc Kayles, BW-Arc Kayles, and Arc Kayles are solved in time O*(1.4143τ2+3.17τ), O*(1.3161τ2+4τ), and O*(1.1893τ2+6.34τ), respectively, where τ is the vertex cover number. Furthermore, we present an O*((n/ν + 1)ν)-time algorithm for Arc Kayles, where ν is neighborhood diversity. We finally show that Arc Kayles on trees can be solved in O*(2n/2)(= O(1.4143n)) time, which improves O*(3n/3)(= O(1.4423n)) by a direct adjustment of the analysis of Bodlaender et al.'s O*(3n/3)-time algorithm for Node Kayles. |
書誌レコードID |
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収録物識別子タイプ |
NCID |
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収録物識別子 |
AA11362144 |
書誌情報 |
研究報告ゲーム情報学(GI)
巻 2022-GI-48,
号 12,
p. 1-5,
発行日 2022-06-25
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ISSN |
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収録物識別子タイプ |
ISSN |
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収録物識別子 |
2188-8736 |
Notice |
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SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc. |
出版者 |
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言語 |
ja |
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出版者 |
情報処理学会 |