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  1. 論文誌(ジャーナル)
  2. Vol.54
  3. No.12

Yosenabe is NP-complete

https://ipsj.ixsq.nii.ac.jp/records/96758
https://ipsj.ixsq.nii.ac.jp/records/96758
abd448ae-fcbe-4f28-b933-6fa5cd31db21
名前 / ファイル ライセンス アクション
IPSJ-JNL5412001.pdf IPSJ-JNL5412001 (320.0 kB)
Copyright (c) 2013 by the Information Processing Society of Japan
オープンアクセス
Item type Journal(1)
公開日 2013-12-15
タイトル
タイトル Yosenabe is NP-complete
タイトル
言語 en
タイトル Yosenabe is NP-complete
言語
言語 eng
キーワード
主題Scheme Other
主題 [一般論文(テクニカルノート)] NP-complete, computational complexity, one-player game, Yosenabe
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_6501
資源タイプ journal article
著者所属
Hiroshima University, Graduate School of Engineering
著者所属(英)
en
Hiroshima University, Graduate School of Engineering
著者名 Chuzo, Iwamoto

× Chuzo, Iwamoto

Chuzo, Iwamoto

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著者名(英) Chuzo, Iwamoto

× Chuzo, Iwamoto

en Chuzo, Iwamoto

Search repository
論文抄録
内容記述タイプ Other
内容記述 Yosenabe is one of Nikoli's pencil puzzles, which is played on a rectangular grid of cells. Some of the cells are colored gray, and two gray cells are considered connected if they are adjacent vertically or horizontally. A set of connected gray cells is called a gray area. Some of the gray areas are labeled by numbers, and some of the non-gray cells contain circles with numbers. The object of the puzzle is to draw arrows, vertically or horizontally, from all circles to gray areas so that (i) the arrows do not bend, and do not cross other circles or lines of other arrows, (ii) the number in a gray area is equal to the total of the numbers of the circles which enter the gray area, and (iii) gray areas with no numbers may have any sum total, but at least one circle must enter each gray area. It is shown that deciding whether a Yosenabe puzzle has a solution is NP-complete.

------------------------------
This is a preprint of an article intended for publication Journal of
Information Processing(JIP). This preprint should not be cited. This
article should be cited as: Journal of Information Processing Vol.22(2014) No.1 (online)
DOI http://dx.doi.org/10.2197/ipsjjip.22.40
------------------------------
論文抄録(英)
内容記述タイプ Other
内容記述 Yosenabe is one of Nikoli's pencil puzzles, which is played on a rectangular grid of cells. Some of the cells are colored gray, and two gray cells are considered connected if they are adjacent vertically or horizontally. A set of connected gray cells is called a gray area. Some of the gray areas are labeled by numbers, and some of the non-gray cells contain circles with numbers. The object of the puzzle is to draw arrows, vertically or horizontally, from all circles to gray areas so that (i) the arrows do not bend, and do not cross other circles or lines of other arrows, (ii) the number in a gray area is equal to the total of the numbers of the circles which enter the gray area, and (iii) gray areas with no numbers may have any sum total, but at least one circle must enter each gray area. It is shown that deciding whether a Yosenabe puzzle has a solution is NP-complete.

------------------------------
This is a preprint of an article intended for publication Journal of
Information Processing(JIP). This preprint should not be cited. This
article should be cited as: Journal of Information Processing Vol.22(2014) No.1 (online)
DOI http://dx.doi.org/10.2197/ipsjjip.22.40
------------------------------
書誌レコードID
収録物識別子タイプ NCID
収録物識別子 AN00116647
書誌情報 情報処理学会論文誌

巻 54, 号 12, 発行日 2013-12-15
ISSN
収録物識別子タイプ ISSN
収録物識別子 1882-7764
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