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  1. 研究報告
  2. ゲーム情報学(GI)
  3. 2024
  4. 2024-GI-51

Clustering Player Metrics from Counter-Strike: Global Offensive Esports Tournaments for Analyzing Consistency in Pistol Round Behavior

https://ipsj.ixsq.nii.ac.jp/records/232893
https://ipsj.ixsq.nii.ac.jp/records/232893
8b10e299-c991-412b-a834-06da30a86505
名前 / ファイル ライセンス アクション
IPSJ-GI24051005.pdf IPSJ-GI24051005.pdf (339.3 kB)
 2026年3月1日からダウンロード可能です。
Copyright (c) 2024 by the Information Processing Society of Japan
非会員:¥660, IPSJ:学会員:¥330, GI:会員:¥0, DLIB:会員:¥0
Item type SIG Technical Reports(1)
公開日 2024-03-01
タイトル
タイトル Clustering Player Metrics from Counter-Strike: Global Offensive Esports Tournaments for Analyzing Consistency in Pistol Round Behavior
タイトル
言語 en
タイトル Clustering Player Metrics from Counter-Strike: Global Offensive Esports Tournaments for Analyzing Consistency in Pistol Round Behavior
言語
言語 eng
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_18gh
資源タイプ technical report
著者所属
The University of Tokyo
著者所属
The University of Tokyo
著者所属
The University of Tokyo
著者所属
The University of Tokyo
著者所属(英)
en
The University of Tokyo
著者所属(英)
en
The University of Tokyo
著者所属(英)
en
The University of Tokyo
著者所属(英)
en
The University of Tokyo
著者名 Franziska, Zimmer

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Franziska, Zimmer

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Mhd, Irvan

× Mhd, Irvan

Mhd, Irvan

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Ryosuke, Kobayashi

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Ryosuke, Kobayashi

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Rie, Shigetomi Yamaguchi

× Rie, Shigetomi Yamaguchi

Rie, Shigetomi Yamaguchi

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著者名(英) Franziska, Zimmer

× Franziska, Zimmer

en Franziska, Zimmer

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Mhd, Irvan

× Mhd, Irvan

en Mhd, Irvan

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Ryosuke, Kobayashi

× Ryosuke, Kobayashi

en Ryosuke, Kobayashi

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Rie, Shigetomi Yamaguchi

× Rie, Shigetomi Yamaguchi

en Rie, Shigetomi Yamaguchi

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論文抄録
内容記述タイプ Other
内容記述 This study examines player behavior in Counter-Strike: Global Offensive (CS:GO) pistol rounds through clustering analysis using the Esports Trajectories & Actions (ESTA) dataset, spanning January 2021 to May 2022. Focusing on the top 50 active players, we analyzed 10,500 pistol rounds, applying DBSCAN clustering to pre-processed player metrics. Key findings reveal four distinct clusters: early eliminated players, sharpshooters, strategists utilizing utilities, and versatile players combining high headshot rates with strategic utility use. Key features used describe utility usage, combat engagement, and objective-focused gameplay. Stability in cluster assignments suggests consistent groupings of playing behaviors across rounds, with varying consistency levels across clusters and player behavior. Future research should explore time-and place-based behaviors to further dissect playing patterns.
論文抄録(英)
内容記述タイプ Other
内容記述 This study examines player behavior in Counter-Strike: Global Offensive (CS:GO) pistol rounds through clustering analysis using the Esports Trajectories & Actions (ESTA) dataset, spanning January 2021 to May 2022. Focusing on the top 50 active players, we analyzed 10,500 pistol rounds, applying DBSCAN clustering to pre-processed player metrics. Key findings reveal four distinct clusters: early eliminated players, sharpshooters, strategists utilizing utilities, and versatile players combining high headshot rates with strategic utility use. Key features used describe utility usage, combat engagement, and objective-focused gameplay. Stability in cluster assignments suggests consistent groupings of playing behaviors across rounds, with varying consistency levels across clusters and player behavior. Future research should explore time-and place-based behaviors to further dissect playing patterns.
書誌レコードID
収録物識別子タイプ NCID
収録物識別子 AA11362144
書誌情報 研究報告ゲーム情報学(GI)

巻 2024-GI-51, 号 5, p. 1-7, 発行日 2024-03-01
ISSN
収録物識別子タイプ ISSN
収録物識別子 2188-8736
Notice
SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc.
出版者
言語 ja
出版者 情報処理学会
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