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  1. 研究報告
  2. 数理モデル化と問題解決(MPS)
  3. 2021
  4. 2021-MPS-135

An IoT-based Framework for Understanding Continuous Social Dynamics in a Face-to-Face and Spatially Situated Environment

https://ipsj.ixsq.nii.ac.jp/records/213263
https://ipsj.ixsq.nii.ac.jp/records/213263
a552e192-7f59-4800-9c8a-7f15af0a073a
名前 / ファイル ライセンス アクション
IPSJ-MPS21135004.pdf IPSJ-MPS21135004.pdf (12.4 MB)
Copyright (c) 2021 by the Information Processing Society of Japan
オープンアクセス
Item type SIG Technical Reports(1)
公開日 2021-10-11
タイトル
タイトル An IoT-based Framework for Understanding Continuous Social Dynamics in a Face-to-Face and Spatially Situated Environment
タイトル
言語 en
タイトル An IoT-based Framework for Understanding Continuous Social Dynamics in a Face-to-Face and Spatially Situated Environment
言語
言語 eng
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_18gh
資源タイプ technical report
著者所属
Graduate School of Informatics, Nagoya University/Presently with Nagoya University
著者所属
Graduate School of Informatics, Nagoya University
著者所属
Graduate School of Informatics, Nagoya University
著者所属(英)
en
Graduate School of Informatics, Nagoya University / Presently with Nagoya University
著者所属(英)
en
Graduate School of Informatics, Nagoya University
著者所属(英)
en
Graduate School of Informatics, Nagoya University
著者名 Zineb, Elhamer

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Zineb, Elhamer

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Reiji, Suzuki

× Reiji, Suzuki

Reiji, Suzuki

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Takaya, Arita

× Takaya, Arita

Takaya, Arita

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著者名(英) Zineb, Elhamer

× Zineb, Elhamer

en Zineb, Elhamer

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Reiji, Suzuki

× Reiji, Suzuki

en Reiji, Suzuki

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Takaya, Arita

× Takaya, Arita

en Takaya, Arita

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論文抄録
内容記述タイプ Other
内容記述 Interactions in human social environments are more continuously changing these days due to the recent progress in social networking services (SNS) in two senses: The temporal continuity in interactions and continuity in the closeness of social relationships. Nishimoto et al. constructed a simple computational model for investigating such continuously changing social relationships termed the Social Particle Swarm (SPS) model [1], showing repeated emergence and collapse of cooperative clusters of individuals. However, it is still not clear how face-to-face interactions can affect such dynamic social behaviors while the issues of COVID-19 clarify that human face-to-face interactions are essential even at the age of SNS. We propose an IoT-based framework for investigating face-to-face interactions which involve real human participants communicating with Raspberry Pi Zero devices through Bluetooth radio signals the strength of which reflects the social closeness between two given participants. The participants can press a button attached to the device to change their interaction strategy between cooperation or defection, and the devices have a screen that displays the current strategy in color, as well as the current accumulated score which is updated in real-time. We can simulate a similar situation to the SPS model in which the participants try to maximize their accumulated payoff by getting closer or away from others through an experimental trial. As a proof of concept, we introduce the whole framework and report that it worked properly as expected by showing two series of experiments. One was mainly to see if the framework can capture the dynamics of the social relationships such as the emergence and collapse of cooperative clusters. The second one compared the results against a web-based and anonymous version of online experiments to see the differences in the behavioral patterns of the participants between the two conditions.
論文抄録(英)
内容記述タイプ Other
内容記述 Interactions in human social environments are more continuously changing these days due to the recent progress in social networking services (SNS) in two senses: The temporal continuity in interactions and continuity in the closeness of social relationships. Nishimoto et al. constructed a simple computational model for investigating such continuously changing social relationships termed the Social Particle Swarm (SPS) model [1], showing repeated emergence and collapse of cooperative clusters of individuals. However, it is still not clear how face-to-face interactions can affect such dynamic social behaviors while the issues of COVID-19 clarify that human face-to-face interactions are essential even at the age of SNS. We propose an IoT-based framework for investigating face-to-face interactions which involve real human participants communicating with Raspberry Pi Zero devices through Bluetooth radio signals the strength of which reflects the social closeness between two given participants. The participants can press a button attached to the device to change their interaction strategy between cooperation or defection, and the devices have a screen that displays the current strategy in color, as well as the current accumulated score which is updated in real-time. We can simulate a similar situation to the SPS model in which the participants try to maximize their accumulated payoff by getting closer or away from others through an experimental trial. As a proof of concept, we introduce the whole framework and report that it worked properly as expected by showing two series of experiments. One was mainly to see if the framework can capture the dynamics of the social relationships such as the emergence and collapse of cooperative clusters. The second one compared the results against a web-based and anonymous version of online experiments to see the differences in the behavioral patterns of the participants between the two conditions.
書誌レコードID
収録物識別子タイプ NCID
収録物識別子 AN10505667
書誌情報 研究報告数理モデル化と問題解決(MPS)

巻 2021-MPS-135, 号 4, p. 1-6, 発行日 2021-10-11
ISSN
収録物識別子タイプ ISSN
収録物識別子 2188-8833
Notice
SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc.
出版者
言語 ja
出版者 情報処理学会
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