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  1. 論文誌(ジャーナル)
  2. Vol.62
  3. No.4

Visualizing and Understanding Policy Networks of Computer Go

https://ipsj.ixsq.nii.ac.jp/records/210674
https://ipsj.ixsq.nii.ac.jp/records/210674
6e0bf3a1-eae8-425e-8565-92c502078703
名前 / ファイル ライセンス アクション
IPSJ-JNL6204022.pdf IPSJ-JNL6204022.pdf (5.4 MB)
Copyright (c) 2021 by the Information Processing Society of Japan
オープンアクセス
Item type Journal(1)
公開日 2021-04-15
タイトル
タイトル Visualizing and Understanding Policy Networks of Computer Go
タイトル
言語 en
タイトル Visualizing and Understanding Policy Networks of Computer Go
言語
言語 eng
キーワード
主題Scheme Other
主題 [一般論文] computer Go, deep learning, visualization, policy network, grad-CAM
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_6501
資源タイプ journal article
著者所属
The University of Electro-Communication
著者所属
The University of Electro-Communication
著者所属(英)
en
The University of Electro-Communication
著者所属(英)
en
The University of Electro-Communication
著者名 Yuanfeng, Pang

× Yuanfeng, Pang

Yuanfeng, Pang

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Takeshi, Ito

× Takeshi, Ito

Takeshi, Ito

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著者名(英) Yuanfeng, Pang

× Yuanfeng, Pang

en Yuanfeng, Pang

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Takeshi, Ito

× Takeshi, Ito

en Takeshi, Ito

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論文抄録
内容記述タイプ Other
内容記述 Deep learning for the game of Go achieved considerable success with the victory of AlphaGo against Ke Jie in May 2017. Thus far, there is no clear understanding of why deep learning performs so well in the game of Go. In this paper, we introduce visualization techniques used in image recognition that provide insights into the function of intermediate layers and the operation of the Go policy network. When used as a diagnostic tool, these visualizations enable us to understand what occurs during the training process of policy networks. Further, we introduce a visualization technique that performs a sensitivity analysis of the classifier output by occluding portions of the input Go board, and revealing parts that important for predicting the next move. Further, we attempt to identify important areas through Grad-CAM and combine it with the Go board to provide explanations for next move decisions.
------------------------------
This is a preprint of an article intended for publication Journal of
Information Processing(JIP). This preprint should not be cited. This
article should be cited as: Journal of Information Processing Vol.29(2021) (online)
DOI http://dx.doi.org/10.2197/ipsjjip.29.347
------------------------------
論文抄録(英)
内容記述タイプ Other
内容記述 Deep learning for the game of Go achieved considerable success with the victory of AlphaGo against Ke Jie in May 2017. Thus far, there is no clear understanding of why deep learning performs so well in the game of Go. In this paper, we introduce visualization techniques used in image recognition that provide insights into the function of intermediate layers and the operation of the Go policy network. When used as a diagnostic tool, these visualizations enable us to understand what occurs during the training process of policy networks. Further, we introduce a visualization technique that performs a sensitivity analysis of the classifier output by occluding portions of the input Go board, and revealing parts that important for predicting the next move. Further, we attempt to identify important areas through Grad-CAM and combine it with the Go board to provide explanations for next move decisions.
------------------------------
This is a preprint of an article intended for publication Journal of
Information Processing(JIP). This preprint should not be cited. This
article should be cited as: Journal of Information Processing Vol.29(2021) (online)
DOI http://dx.doi.org/10.2197/ipsjjip.29.347
------------------------------
書誌レコードID
収録物識別子タイプ NCID
収録物識別子 AN00116647
書誌情報 情報処理学会論文誌

巻 62, 号 4, 発行日 2021-04-15
ISSN
収録物識別子タイプ ISSN
収録物識別子 1882-7764
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