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  1. 研究報告
  2. インターネットと運用技術(IOT)
  3. 2020
  4. 2020-IOT-048

Design, implementation and its evaluation of a multi-agent simulator using Golang

https://ipsj.ixsq.nii.ac.jp/records/203496
https://ipsj.ixsq.nii.ac.jp/records/203496
0d147d0a-d7f5-40f6-adce-fcbfdbb86bfe
名前 / ファイル ライセンス アクション
IPSJ-IOT20048005.pdf IPSJ-IOT20048005.pdf (607.9 kB)
Copyright (c) 2020 by the Information Processing Society of Japan
オープンアクセス
Item type SIG Technical Reports(1)
公開日 2020-02-24
タイトル
タイトル Design, implementation and its evaluation of a multi-agent simulator using Golang
タイトル
言語 en
タイトル Design, implementation and its evaluation of a multi-agent simulator using Golang
言語
言語 eng
キーワード
主題Scheme Other
主題 ネットワーク,運用,他
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_18gh
資源タイプ technical report
著者所属
National Institute of Informatics
著者所属(英)
en
National Institute of Informatics
著者名 Hiroki, Kashiwazaki

× Hiroki, Kashiwazaki

Hiroki, Kashiwazaki

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著者名(英) Hiroki, Kashiwazaki

× Hiroki, Kashiwazaki

en Hiroki, Kashiwazaki

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論文抄録
内容記述タイプ Other
内容記述 Multi-agent simulation is useful for making statistical estimates of certain phenomena. A sufficient number of simulations must be run in a sufficient number of trial times to show a statistical significance of the result. Therefore, the research that performed the multi-agent simulation requires sufficient computer resources and a sufficient length of time. In this study, we design and implement a multi-agent simulator using the Go language (also known as Golang)a, which can be easily multi-threaded in order to effectively use computer resources and reduce the time required for simulation. By using DSL, if users have basic knowledge of the Go language, they can easily describe the experimental conditions of the simulation. We perform a preliminary simulation problem using the implemented simulator and show its superiority over existing implementations.
論文抄録(英)
内容記述タイプ Other
内容記述 Multi-agent simulation is useful for making statistical estimates of certain phenomena. A sufficient number of simulations must be run in a sufficient number of trial times to show a statistical significance of the result. Therefore, the research that performed the multi-agent simulation requires sufficient computer resources and a sufficient length of time. In this study, we design and implement a multi-agent simulator using the Go language (also known as Golang)a, which can be easily multi-threaded in order to effectively use computer resources and reduce the time required for simulation. By using DSL, if users have basic knowledge of the Go language, they can easily describe the experimental conditions of the simulation. We perform a preliminary simulation problem using the implemented simulator and show its superiority over existing implementations.
書誌レコードID
収録物識別子タイプ NCID
収録物識別子 AA12326962
書誌情報 研究報告インターネットと運用技術(IOT)

巻 2020-IOT-48, 号 5, p. 1-3, 発行日 2020-02-24
ISSN
収録物識別子タイプ ISSN
収録物識別子 2188-8787
Notice
SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc.
出版者
言語 ja
出版者 情報処理学会
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