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  1. 研究報告
  2. オーディオビジュアル複合情報処理(AVM)
  3. 2019
  4. 2019-AVM-105

Real-time free viewpoint rendering via viewport range driven polygon plane arrangement

https://ipsj.ixsq.nii.ac.jp/records/197558
https://ipsj.ixsq.nii.ac.jp/records/197558
5963f2e3-371f-45b0-8125-19e686a5e9c0
名前 / ファイル ライセンス アクション
IPSJ-AVM19105011.pdf IPSJ-AVM19105011.pdf (3.6 MB)
Copyright (c) 2019 by the Information Processing Society of Japan
オープンアクセス
Item type SIG Technical Reports(1)
公開日 2019-06-06
タイトル
タイトル Real-time free viewpoint rendering via viewport range driven polygon plane arrangement
タイトル
言語 en
タイトル Real-time free viewpoint rendering via viewport range driven polygon plane arrangement
言語
言語 eng
キーワード
主題Scheme Other
主題 AVM研究会最優秀賞受賞記念講演
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_18gh
資源タイプ technical report
著者所属
KDDI Research, Inc.
著者所属
KDDI Research, Inc.
著者所属
KDDI Research, Inc.
著者所属
KDDI Research, Inc.
著者所属(英)
en
KDDI Research, Inc.
著者所属(英)
en
KDDI Research, Inc.
著者所属(英)
en
KDDI Research, Inc.
著者所属(英)
en
KDDI Research, Inc.
著者名 Keisuke, Nonaka

× Keisuke, Nonaka

Keisuke, Nonaka

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Ryosuke, Watanabe

× Ryosuke, Watanabe

Ryosuke, Watanabe

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Jun, Chen

× Jun, Chen

Jun, Chen

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Sei, Naito

× Sei, Naito

Sei, Naito

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著者名(英) Keisuke, Nonaka

× Keisuke, Nonaka

en Keisuke, Nonaka

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Ryosuke, Watanabe

× Ryosuke, Watanabe

en Ryosuke, Watanabe

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Jun, Chen

× Jun, Chen

en Jun, Chen

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Sei, Naito

× Sei, Naito

en Sei, Naito

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論文抄録
内容記述タイプ Other
内容記述 Free viewpoint technologies that synthesize virtual viewpoint by using multiple actual videos would provide immersive experiences for users. To realize this concept, many conventional methods have been proposed. However, these methods require high computational cost to synthesize a virtual viewpoint because they have to calculate huge data to express three-dimensional information. To overcome this problem, we propose a simple and fast free viewpoint synthesis method based on a visual hull, which is a general concept in this field. We calculate the silhouette of an object along view-dependent planes in virtual space by simple projection from images to the 3D space, and express the whole shape of the object by integrating the planes. This scheme works very quickly while providing fine quality because it consists of standard functions in general GPU architecture. The experimental results show our method can generate a fine virtual view of an object by using multiple videos in real time.
論文抄録(英)
内容記述タイプ Other
内容記述 Free viewpoint technologies that synthesize virtual viewpoint by using multiple actual videos would provide immersive experiences for users. To realize this concept, many conventional methods have been proposed. However, these methods require high computational cost to synthesize a virtual viewpoint because they have to calculate huge data to express three-dimensional information. To overcome this problem, we propose a simple and fast free viewpoint synthesis method based on a visual hull, which is a general concept in this field. We calculate the silhouette of an object along view-dependent planes in virtual space by simple projection from images to the 3D space, and express the whole shape of the object by integrating the planes. This scheme works very quickly while providing fine quality because it consists of standard functions in general GPU architecture. The experimental results show our method can generate a fine virtual view of an object by using multiple videos in real time.
書誌レコードID
収録物識別子タイプ NCID
収録物識別子 AN10438399
書誌情報 研究報告オーディオビジュアル複合情報処理(AVM)

巻 2019-AVM-105, 号 11, p. 1-5, 発行日 2019-06-06
ISSN
収録物識別子タイプ ISSN
収録物識別子 2188-8582
Notice
SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc.
出版者
言語 ja
出版者 情報処理学会
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