| Item type |
SIG Technical Reports(1) |
| 公開日 |
2016-07-29 |
| タイトル |
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|
タイトル |
Measuring Sophistication of Sports Games: The First Result from Baseball |
| タイトル |
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|
言語 |
en |
|
タイトル |
Measuring Sophistication of Sports Games: The First Result from Baseball |
| 言語 |
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|
言語 |
eng |
| キーワード |
|
|
主題Scheme |
Other |
|
主題 |
ゲームの分析 |
| 資源タイプ |
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資源タイプ識別子 |
http://purl.org/coar/resource_type/c_18gh |
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資源タイプ |
technical report |
| 著者所属 |
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|
Japan Advanced Instituite of Science and Technology |
| 著者所属 |
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Japan Advanced Instituite of Science and Technology |
| 著者所属 |
|
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Japan Advanced Instituite of Science and Technology |
| 著者所属 |
|
|
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Japan Advanced Instituite of Science and Technology |
| 著者所属(英) |
|
|
|
en |
|
|
Japan Advanced Instituite of Science and Technology |
| 著者所属(英) |
|
|
|
en |
|
|
Japan Advanced Instituite of Science and Technology |
| 著者所属(英) |
|
|
|
en |
|
|
Japan Advanced Instituite of Science and Technology |
| 著者所属(英) |
|
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|
en |
|
|
Japan Advanced Instituite of Science and Technology |
| 著者名 |
Kitrungrotsakul, Yuranana
Chetprayoon, Panumate
Hiroyuki, Iida
Kiyofumi, Tanaka
|
| 著者名(英) |
Kitrungrotsakul, Yuranana
Chetprayoon, Panumate
Hiroyuki, Iida
Kiyofumi, Tanaka
|
| 論文抄録 |
|
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内容記述タイプ |
Other |
|
内容記述 |
This paper demonstrates a game informatical analysis of sports to examine if its rules are reasonably established for maintaining the attractiveness. It focuses mainly on the baseball and game refinement measure is employed for the assessment. The baseball leagues from several countries that conducted from 2000 to 2015 are analyzed. The results obtained show that game refinement values of baseball are around 0.065. These values are slightly lower than other sophisticated sports such as soccer and basketball. Under the assumption that game refinement measure indicates a comfortable degree of game outcome uncertainty or a good balance between skill and chance, a tentative conclusion is that baseball has slightly more skill-based weight than soccer and basketball. It implies that baseball may be sufficiently sophisticated to attract people but may be of slightly less popularity than soccer and basketball. Possible enhancements are discussed. |
| 論文抄録(英) |
|
|
内容記述タイプ |
Other |
|
内容記述 |
This paper demonstrates a game informatical analysis of sports to examine if its rules are reasonably established for maintaining the attractiveness. It focuses mainly on the baseball and game refinement measure is employed for the assessment. The baseball leagues from several countries that conducted from 2000 to 2015 are analyzed. The results obtained show that game refinement values of baseball are around 0.065. These values are slightly lower than other sophisticated sports such as soccer and basketball. Under the assumption that game refinement measure indicates a comfortable degree of game outcome uncertainty or a good balance between skill and chance, a tentative conclusion is that baseball has slightly more skill-based weight than soccer and basketball. It implies that baseball may be sufficiently sophisticated to attract people but may be of slightly less popularity than soccer and basketball. Possible enhancements are discussed. |
| 書誌レコードID |
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収録物識別子タイプ |
NCID |
|
収録物識別子 |
AA11362144 |
| 書誌情報 |
研究報告ゲーム情報学(GI)
巻 2016-GI-36,
号 4,
p. 1-6,
発行日 2016-07-29
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| ISSN |
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収録物識別子タイプ |
ISSN |
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収録物識別子 |
2188-8736 |
| Notice |
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SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc. |
| 出版者 |
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言語 |
ja |
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出版者 |
情報処理学会 |