| Item type |
SIG Technical Reports(1) |
| 公開日 |
2016-07-18 |
| タイトル |
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タイトル |
Effect of a Label on Items for Their Popularity |
| タイトル |
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言語 |
en |
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タイトル |
Effect of a Label on Items for Their Popularity |
| 言語 |
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言語 |
eng |
| 資源タイプ |
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資源タイプ識別子 |
http://purl.org/coar/resource_type/c_18gh |
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資源タイプ |
technical report |
| 著者所属 |
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Department of Informatics, Kyushu University |
| 著者所属 |
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Department of Informatics, Kyushu University |
| 著者所属(英) |
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en |
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Department of Informatics, Kyushu University |
| 著者所属(英) |
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en |
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Department of Informatics, Kyushu University |
| 著者名 |
Yuki, Sonoda
Daisuke, Ikeda
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| 著者名(英) |
Yuki, Sonoda
Daisuke, Ikeda
|
| 論文抄録 |
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内容記述タイプ |
Other |
|
内容記述 |
We study popularity dissemination on items, such as products. Popularity is characterized by extreme imbalances since it is a typical rich-get-richer phenomenon. Existing researches focused on effect of consumers to dissemination, but not on effect of target items. Inspired by the result in [10], we hypothesize that some structure, called a label, on items increases imbalances of popularity. A category of products attached by a firm is a directly attached label while consumers can put a label on items. The goal of this paper is to confirm effect of a label on items to information dissemination. To this end, we have conducted multi-agent simulations about a virtual market in which firms produce items and consumers buy some of them. Comparing sales figures of items with labels and those without labels, we have confirmed that labels cause imbalances of popularity. |
| 論文抄録(英) |
|
|
内容記述タイプ |
Other |
|
内容記述 |
We study popularity dissemination on items, such as products. Popularity is characterized by extreme imbalances since it is a typical rich-get-richer phenomenon. Existing researches focused on effect of consumers to dissemination, but not on effect of target items. Inspired by the result in [10], we hypothesize that some structure, called a label, on items increases imbalances of popularity. A category of products attached by a firm is a directly attached label while consumers can put a label on items. The goal of this paper is to confirm effect of a label on items to information dissemination. To this end, we have conducted multi-agent simulations about a virtual market in which firms produce items and consumers buy some of them. Comparing sales figures of items with labels and those without labels, we have confirmed that labels cause imbalances of popularity. |
| 書誌レコードID |
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収録物識別子タイプ |
NCID |
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収録物識別子 |
AN10505667 |
| 書誌情報 |
研究報告数理モデル化と問題解決(MPS)
巻 2016-MPS-109,
号 6,
p. 1-4,
発行日 2016-07-18
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| ISSN |
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収録物識別子タイプ |
ISSN |
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収録物識別子 |
2188-8833 |
| Notice |
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SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc. |
| 出版者 |
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言語 |
ja |
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出版者 |
情報処理学会 |