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Cannibal Animal Games: a new variant of Tic-Tac-Toe
https://ipsj.ixsq.nii.ac.jp/records/142066
https://ipsj.ixsq.nii.ac.jp/records/1420665ffbe98f-5306-4c09-aed3-8a2a835f90e6
| 名前 / ファイル | ライセンス | アクション |
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Copyright (c) 2015 by the Information Processing Society of Japan
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| オープンアクセス | ||
| Item type | Journal(1) | |||||||||||||||||||
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| 公開日 | 2015-05-15 | |||||||||||||||||||
| タイトル | ||||||||||||||||||||
| タイトル | Cannibal Animal Games: a new variant of Tic-Tac-Toe | |||||||||||||||||||
| タイトル | ||||||||||||||||||||
| 言語 | en | |||||||||||||||||||
| タイトル | Cannibal Animal Games: a new variant of Tic-Tac-Toe | |||||||||||||||||||
| 言語 | ||||||||||||||||||||
| 言語 | eng | |||||||||||||||||||
| キーワード | ||||||||||||||||||||
| 主題Scheme | Other | |||||||||||||||||||
| 主題 | [特集:娯楽の離散数理 (特選論文)] partial game, polyomino, cannibal animal, Harary's generalized Tic-Tac-Toe, bounding strategy, pairing strategy | |||||||||||||||||||
| 資源タイプ | ||||||||||||||||||||
| 資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||||||||||||||||
| 資源タイプ | journal article | |||||||||||||||||||
| 著者所属 | ||||||||||||||||||||
| Universite Libre de Bruxelles | ||||||||||||||||||||
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| Universite Libre de Bruxelles | ||||||||||||||||||||
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| University of Electro-Communications | ||||||||||||||||||||
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| National Institute of Informatics/JST, ERATO Kawarabayashi Large Graph Project | ||||||||||||||||||||
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| Universite Libre de Bruxelles | ||||||||||||||||||||
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| SCRAP Co., Ltd. | ||||||||||||||||||||
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| American University of Armenia | ||||||||||||||||||||
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| Universite Libre de Bruxelles | ||||||||||||||||||||
| 著者所属(英) | ||||||||||||||||||||
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| Universite Libre de Bruxelles | ||||||||||||||||||||
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| University of Electro-Communications | ||||||||||||||||||||
| 著者所属(英) | ||||||||||||||||||||
| en | ||||||||||||||||||||
| National Institute of Informatics / JST, ERATO Kawarabayashi Large Graph Project | ||||||||||||||||||||
| 著者所属(英) | ||||||||||||||||||||
| en | ||||||||||||||||||||
| Universite Libre de Bruxelles | ||||||||||||||||||||
| 著者所属(英) | ||||||||||||||||||||
| en | ||||||||||||||||||||
| SCRAP Co., Ltd. | ||||||||||||||||||||
| 著者所属(英) | ||||||||||||||||||||
| en | ||||||||||||||||||||
| American University of Armenia | ||||||||||||||||||||
| 著者名 |
Jean, Cardinal
× Jean, Cardinal
× Sebastien, Collette
× Hiro, Ito
× Matias, Korman
× Stefan, Langerman
× Hikaru, Sakaidani
× Perouz, Taslakian
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| 著者名(英) |
Jean, Cardinal
× Jean, Cardinal
× Sebastien, Collette
× Hiro, Ito
× Matias, Korman
× Stefan, Langerman
× Hikaru, Sakaidani
× Perouz, Taslakian
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| 論文抄録 | ||||||||||||||||||||
| 内容記述タイプ | Other | |||||||||||||||||||
| 内容記述 | This paper presents a new partial two-player game, called the cannibal animal game, which is a variant of Tic-Tac-Toe. The game is played on the infinite grid, where in each round a player chooses and occupies free cells. The first player Alice can occupy a cell in each turn and wins if she occupies a set of cells, the union of a subset of which is a translated, reflected and/or rotated copy of a previously agreed upon polyomino P (called an animal). The objective of the second player Bob is to prevent Alice from creating her animal by occupying in each round a translated, reflected and/or rotated copy of P. An animal is a cannibal if Bob has a winning strategy, and a non-cannibal otherwise. This paper presents some new tools, such as the bounding strategy and the punching lemma, to classify animals into cannibals or non-cannibals. We also show that the pairing strategy works for this problem. ------------------------------ This is a preprint of an article intended for publication Journal of Information Processing(JIP). This preprint should not be cited. This article should be cited as: Journal of Information Processing Vol.23(2015) No.3 (online) DOI http://dx.doi.org/10.2197/ipsjjip.23.265 ------------------------------ |
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| 論文抄録(英) | ||||||||||||||||||||
| 内容記述タイプ | Other | |||||||||||||||||||
| 内容記述 | This paper presents a new partial two-player game, called the cannibal animal game, which is a variant of Tic-Tac-Toe. The game is played on the infinite grid, where in each round a player chooses and occupies free cells. The first player Alice can occupy a cell in each turn and wins if she occupies a set of cells, the union of a subset of which is a translated, reflected and/or rotated copy of a previously agreed upon polyomino P (called an animal). The objective of the second player Bob is to prevent Alice from creating her animal by occupying in each round a translated, reflected and/or rotated copy of P. An animal is a cannibal if Bob has a winning strategy, and a non-cannibal otherwise. This paper presents some new tools, such as the bounding strategy and the punching lemma, to classify animals into cannibals or non-cannibals. We also show that the pairing strategy works for this problem. ------------------------------ This is a preprint of an article intended for publication Journal of Information Processing(JIP). This preprint should not be cited. This article should be cited as: Journal of Information Processing Vol.23(2015) No.3 (online) DOI http://dx.doi.org/10.2197/ipsjjip.23.265 ------------------------------ |
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| 収録物識別子タイプ | NCID | |||||||||||||||||||
| 収録物識別子 | AN00116647 | |||||||||||||||||||
| 書誌情報 |
情報処理学会論文誌 巻 56, 号 5, 発行日 2015-05-15 |
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| 収録物識別子タイプ | ISSN | |||||||||||||||||||
| 収録物識別子 | 1882-7764 | |||||||||||||||||||