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RoboCupサッカーにおける動作による意思伝達
https://ipsj.ixsq.nii.ac.jp/records/58556
https://ipsj.ixsq.nii.ac.jp/records/5855672d382fa-3cbe-4ad7-862d-3490a6409c9f
名前 / ファイル | ライセンス | アクション |
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Copyright (c) 2004 by the Information Processing Society of Japan
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オープンアクセス |
Item type | SIG Technical Reports(1) | |||||||
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公開日 | 2004-03-08 | |||||||
タイトル | ||||||||
タイトル | RoboCupサッカーにおける動作による意思伝達 | |||||||
タイトル | ||||||||
言語 | en | |||||||
タイトル | Intention transfer by operation in RoboCup soccer | |||||||
言語 | ||||||||
言語 | jpn | |||||||
資源タイプ | ||||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_18gh | |||||||
資源タイプ | technical report | |||||||
著者所属 | ||||||||
電気通信大学システム工学専攻 | ||||||||
著者所属 | ||||||||
電気通信大システム工学専攻 | ||||||||
著者所属(英) | ||||||||
en | ||||||||
Dept. of Systems engineering The University of Electro - Communications | ||||||||
著者所属(英) | ||||||||
en | ||||||||
Dept. of Systems engineering The University of Electro - Communications | ||||||||
著者名 |
戸田, 英治
× 戸田, 英治
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著者名(英) |
Eiji, Toda
× Eiji, Toda
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論文抄録 | ||||||||
内容記述タイプ | Other | |||||||
内容記述 | In this paper a technique of performing intention transfer by giving a meaning to the action instead of explicit communication (say) in a RoboCup soccer simulation was proposed. In the actual environment radio communication have various problems such as interference among many agents and a transfer error by noise. We show that bodylanguege that is interference free communication is effective in pass-shoot scenario play. | |||||||
論文抄録(英) | ||||||||
内容記述タイプ | Other | |||||||
内容記述 | In this paper a technique of performing intention transfer by giving a meaning to the action instead of explicit communication (say) in a RoboCup soccer simulation was proposed. In the actual environment, radio communication have various problems, such as interference among many agents, and a transfer error by noise. We show that bodylanguege that is interference free communication is effective in pass-shoot scenario play. | |||||||
書誌レコードID | ||||||||
収録物識別子タイプ | NCID | |||||||
収録物識別子 | AA11362144 | |||||||
書誌情報 |
情報処理学会研究報告ゲーム情報学(GI) 巻 2004, 号 28(2003-GI-011), p. 27-32, 発行日 2004-03-08 |
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Notice | ||||||||
SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc. | ||||||||
出版者 | ||||||||
言語 | ja | |||||||
出版者 | 情報処理学会 |