{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00099664","sets":["6164:6165:6902:7527"]},"path":["7527"],"owner":"11","recid":"99664","title":["暗黙的な撮影意志に基づく協調的映像スイッチング法"],"pubdate":{"attribute_name":"公開日","attribute_value":"2005-11-10"},"_buckets":{"deposit":"b9b1f6eb-c7d2-4f86-9348-5080d448e59d"},"_deposit":{"id":"99664","pid":{"type":"depid","value":"99664","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"暗黙的な撮影意志に基づく協調的映像スイッチング法","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"暗黙的な撮影意志に基づく協調的映像スイッチング法"},{"subitem_title":"Collaborative Camera Switching based on Cameramen's Implicit Intension","subitem_title_language":"en"}]},"item_type_id":"18","publish_date":"2005-11-10","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"慶應義塾大学大学院理工学研究科"},{"subitem_text_value":"東京工科大学コンピュータサイエンス学部"},{"subitem_text_value":"東京工科大学コンピュータサイエンス学部"},{"subitem_text_value":"慶應義塾大学理工学部"},{"subitem_text_value":"東京工科大学コンピュータサイエンス学部"}]},"item_18_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Graduate School of Science and Technology,Keio University","subitem_text_language":"en"},{"subitem_text_value":"Tokyo University of Technology","subitem_text_language":"en"},{"subitem_text_value":"Tokyo University of Technology","subitem_text_language":"en"},{"subitem_text_value":"Faculty of Science and Technology, Keio University","subitem_text_language":"en"},{"subitem_text_value":"Tokyo University of Technology","subitem_text_language":"en"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/99664/files/IPSJ-GNWS2005023.pdf"},"date":[{"dateType":"Available","dateValue":"2007-11-10"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-GNWS2005023.pdf","filesize":[{"value":"1.8 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"29"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"33ee96fc-0067-42da-a2a4-a3605ae84835","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2005 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"中村, 亮太"},{"creatorName":"井上, 亮文"},{"creatorName":"市村, 哲"},{"creatorName":"岡田, 謙一"},{"creatorName":"松下, 温"}],"nameIdentifiers":[{}]}]},"item_18_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Ryota, Nakamura","creatorNameLang":"en"},{"creatorName":"Akifumi, Inoue","creatorNameLang":"en"},{"creatorName":"Satoshi, Ichimura","creatorNameLang":"en"},{"creatorName":"Ken-ichi, Okada","creatorNameLang":"en"},{"creatorName":"Yutaka, Matsushita","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"マルチメディア環境が充実したことで,プロフェッショナルだけのものであった映像コンテンツの制作・配信が個人でも気軽に行われるようになってきた.しかしながら,アマチュアによって制作される映像コンテンツの質の低さは未だ向上されていない.本研究ではアマチュアでも容易に質の高い映像作品を作成することができるような編集支援システムの開発を行っている.本稿では,複数人のグループで撮影された映像から自動的にショットの選別を行い,重要なショットをリプレイする 「MindStudio-G」 を提案する.本手法では,各ショットの評価を撮影時の集中度とカメラワークの良し悪しから判断することにし,これらの暗黙的な意志を生体信号 (脳波,筋電,瞬目) から推定することを試みた.実装したシステムによって各撮影者の生体反応は定義したショットの重要度判別法により重要度が決定され,編集者は容易に映像編集を行うことができる.重要なショットの検出率についてシステムを評価したところ,再現率 75%と高い結果を得ることができ,MindStudio-G システムの有用性を確認した.","subitem_description_type":"Other"}]},"item_18_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"Videotaping is one of the most popular methods to record daily events. We often use PC to see or edit digital video now. Although authoring a home video has been getting quite popular recently, the quality of the produced video has not been improved much. The purpose of our study is to make it possible to convert unskilled video, videotaped by nonprofessionals.As a part of the study, we developed MindStudio-G which automatically switches video cameras based on cameramen's state of mind and camera work. We use the vital signal (EEG,EOG,EMG) of human to sense cameramen's state of mind and camera work. The system selects the camera of the most importance, and makes some selected scenes replay. As a result of the subject experiment, important shot detection had good performance with a recall of 75%. Therefore, the usefulness of a MindStudio-G system was proved.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"110","bibliographic_titles":[{"bibliographic_title":" ワークショップ2005 (GN Workshop 2005) 論文集"}],"bibliographicPageStart":"105","bibliographicIssueDates":{"bibliographicIssueDate":"2005-11-10","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2005"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"id":99664,"updated":"2025-01-21T11:57:55.508629+00:00","links":{},"created":"2025-01-18T23:45:39.180288+00:00"}