{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00097723","sets":["6164:6165:6210:7369"]},"path":["7369"],"owner":"11","recid":"97723","title":["A simple and rapid Lights-up solver"],"pubdate":{"attribute_name":"公開日","attribute_value":"2009-11-06"},"_buckets":{"deposit":"2848b60c-bfd0-4dbb-902d-fcc21da1b83c"},"_deposit":{"id":"97723","pid":{"type":"depid","value":"97723","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"A simple and rapid Lights-up solver","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"A simple and rapid Lights-up solver"},{"subitem_title":"A simple and rapid Lights-up solver","subitem_title_language":"en"}]},"item_type_id":"18","publish_date":"2009-11-06","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"eng"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"Department of Computer Science and Information Engineering, National Dong Hwa University"},{"subitem_text_value":"Department of Computer Science and Information Engineering, National Dong Hwa University"}]},"item_18_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Department of Computer Science and Information Engineering, National Dong Hwa University","subitem_text_language":"en"},{"subitem_text_value":"Department of Computer Science and Information Engineering, National Dong Hwa University","subitem_text_language":"en"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/97723/files/IPSJ-GPWS2009010.pdf"},"date":[{"dateType":"Available","dateValue":"2009-11-06"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-GPWS2009010.pdf","filesize":[{"value":"130.4 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"8dbfdf12-f3fb-4ea8-9dec-4a02f2229e42","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2009 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"YenShi-Jim"},{"creatorName":"ChiuShih-Yuan"}],"nameIdentifiers":[{}]}]},"item_18_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Yen, Shi-Jim","creatorNameLang":"en"},{"creatorName":"Chiu, Shih-Yuan","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"This paper proposed a solver mixing pattern matching method with local search to solve lights-up puzzle games. First, use the rule of thumb to deal with some part of the region in a very short time. Then, use the local search method to complement the part in which the former method is not able to solve. After authenticating our method by solving the problems collected from Internet and comparing with other papers, the conclusion demonstrates that our approach is fast and efficient.","subitem_description_type":"Other"}]},"item_18_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"This paper proposed a solver mixing pattern matching method with local search to solve lights-up puzzle games. First, use the rule of thumb to deal with some part of the region in a very short time. Then, use the local search method to complement the part in which the former method is not able to solve. After authenticating our method by solving the problems collected from Internet and comparing with other papers, the conclusion demonstrates that our approach is fast and efficient.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"70","bibliographic_titles":[{"bibliographic_title":"ゲームプログラミングワークショップ2009論文集"}],"bibliographicPageStart":"67","bibliographicIssueDates":{"bibliographicIssueDate":"2009-11-06","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"12","bibliographicVolumeNumber":"2009"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"updated":"2025-01-21T12:44:40.464069+00:00","created":"2025-01-18T23:44:10.807048+00:00","links":{},"id":97723}