{"id":97613,"updated":"2025-01-21T12:49:03.135824+00:00","links":{},"created":"2025-01-18T23:44:05.282163+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00097613","sets":["6164:6165:6210:7365"]},"path":["7365"],"owner":"11","recid":"97613","title":["ゲーム洗練度の理論とポーカー"],"pubdate":{"attribute_name":"公開日","attribute_value":"2005-11-18"},"_buckets":{"deposit":"17ef5265-9e94-4fd1-9349-1d7f1f7fc2e3"},"_deposit":{"id":"97613","pid":{"type":"depid","value":"97613","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"ゲーム洗練度の理論とポーカー","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ゲーム洗練度の理論とポーカー"},{"subitem_title":"Game-Refinement Theory and Poker","subitem_title_language":"en"}]},"item_type_id":"18","publish_date":"2005-11-18","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"北陸先端科学技術大学院大学情報科学研究科"},{"subitem_text_value":"北陸先端科学技術大学院大学情報科学研究科"}]},"item_18_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"School of Information Science, Japan Advanced Institute of Science and Technology","subitem_text_language":"en"},{"subitem_text_value":"School of Information Science, Japan Advanced Institute of Science and Technology","subitem_text_language":"en"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/97613/files/IPSJ-GPWS2005023.pdf"},"date":[{"dateType":"Available","dateValue":"2005-11-18"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-GPWS2005023.pdf","filesize":[{"value":"52.2 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"374073f6-6aed-4015-8177-c14d8b935f61","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2005 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"漆間, 幸雄"},{"creatorName":"飯田, 弘之"}],"nameIdentifiers":[{}]}]},"item_18_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Uruma, Yukio","creatorNameLang":"en"},{"creatorName":"Iida, Hiroyuki","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"ポーカーはトランプを使った賭け事として行われるゲームの一つであり,世界中で,特にアメリカで人気がある.また,近年ではカジノだけではなく,インターネット上のゲームサイトなどでもポーカーが盛んに行われている.本稿では主要なルールのポーカーを対象として,プレイヤーの自由度とゲームの長さを定義し,各ルールのゲームのプログラムを作成して計算機上でシミュレーションを行い,自由度とゲームの長さを求める.これらの統計に基づいて,ゲーム洗練度の理論の視点で代表的な 2 つのルールのポーカーのゲームの性質を比較した結果,2 つのゲームの性質に関して違いが現れた.","subitem_description_type":"Other"}]},"item_18_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"Poker is one of a gambling game with cards, and poker is popular all over the world, especially in the U.S. In recent years, poker is played not only in the casinos also in the gaming sites on the internet. This paper targets major rules of poker and defines the number of the possible options and the game length, and we developed a computer program to simulate games and analyze them. And being based on these statistics we compare typical two rules of poker with a viewpoint of Game-Refinement Theory, as the result of comparison there exist difference between them.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"141","bibliographic_titles":[{"bibliographic_title":"ゲームプログラミングワークショップ2005論文集"}],"bibliographicPageStart":"138","bibliographicIssueDates":{"bibliographicIssueDate":"2005-11-18","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"15","bibliographicVolumeNumber":"2005"}]},"relation_version_is_last":true,"weko_creator_id":"11"}}