@article{oai:ipsj.ixsq.nii.ac.jp:00009760, author = {小坂, 崇之 and 宮下, 芳明 and 服部, 進実 and Takayuki, Kosaka and Homei, Miyashita and Shimmi, Hattori}, issue = {12}, journal = {情報処理学会論文誌}, month = {Dec}, note = {本稿では,仮想現実感の拡張を目指す手法の1 つとして没入型三次元風覚ディスプレイを開発し,頭部?上半身部位に対する風覚について評価実験を行った.ドーム状の骨組みに配置した25 個のブロアファンのうち,どこから風が出力されているかを問う正答率と,風が来たことを知覚する反応時間について,3 種の風速を用いて計測した.その結果,左右に比べて前後の正答率が低く,仰角が45 度以上のところでは反応時間が遅いなど,空間方位的に不均一な風覚が行われていることが明らかになった., In this paper, we developed an immersive 3D wind display as a method for extending virtual reality. We conducted an experiment to examine wind sensation of human using this system. In the experiment, examinees answer which blower fan has sent a wind from 25 fans allocated in the spherical dome frame; also we checked their reaction interval. Their percentage of questions in back and forth are lower than that in ether side, and there exists latency when the wind came from over 45 degree at angle of elevation, that is, wind sensation of human is spatially-heterogeneous.}, pages = {3827--3835}, title = {頭部----上半身部位に対する風覚実験についての評価}, volume = {48}, year = {2007} }