{"updated":"2025-01-21T13:59:56.426489+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00095253","sets":["1164:2735:7088:7267"]},"path":["7267"],"owner":"11","recid":"95253","title":["進化ゲーム理論の枠組みを用いたソーシャルゲームにおけるユーザの利他的行動の分析"],"pubdate":{"attribute_name":"公開日","attribute_value":"2013-09-19"},"_buckets":{"deposit":"671b563d-9e3d-4a92-bcd4-dcab0001fccf"},"_deposit":{"id":"95253","pid":{"type":"depid","value":"95253","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"進化ゲーム理論の枠組みを用いたソーシャルゲームにおけるユーザの利他的行動の分析","author_link":["0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"進化ゲーム理論の枠組みを用いたソーシャルゲームにおけるユーザの利他的行動の分析"},{"subitem_title":"Analysis of Altruistic Behavior on Social Games","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"2013-09-19","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"株式会社サイバーエージェント"},{"subitem_text_value":"株式会社サイバーエージェント"},{"subitem_text_value":"株式会社サイバーエージェント"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"CyberAgent, Inc.","subitem_text_language":"en"},{"subitem_text_value":"CyberAgent, Inc.","subitem_text_language":"en"},{"subitem_text_value":"CyberAgent, Inc.","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/95253/files/IPSJ-MPS13095020.pdf"},"date":[{"dateType":"Available","dateValue":"2015-09-19"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-MPS13095020.pdf","filesize":[{"value":"683.4 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"17"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"e2edbe70-d11a-49e0-9fea-caeae873bded","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2013 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"高野雅典"},{"creatorName":"和田計也"},{"creatorName":"福田一郎"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN10505667","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"最近のソーシャルゲームでは,ユーザはギルドというチームを組み協力して課題を達成することを目的としたものが多い.このとき,同じギルドのユーザは基本的には協力関係にあるが,他方の振る舞いが必ずしももう一方にとってプラスになるとは限らず,複雑な社会関係が存在している.本稿ではそのような社会構造を持つソーシャルゲームの特定の状況に焦点を当て,ユーザの関係性や振る舞いを分析する.その状況を分析した結果,その特定の状況におけるユーザ間の関係は SnowDrift ゲームに類似しており,そこでのユーザの振る舞いに基づきユーザを利他的・非利他的という性質で分類できた.また,利他的なユーザ同士はある程度固まってギルドに所属しており,利他的なユーザ同士で協力し合い,効率のよいゲームプレイをしていることがわかった.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"Users of social games assemble teams, and they fill quests with their team members. The relationship among the users isn't only the cooperative, but also competitive. We have regard a specific situation as Snowdrift game in the complex society, where we have analyzed user's altruistic behaviors. In the result, we have found that altruistic users were eccentrically-located and they mutually cooperated to play in the game effectively.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"6","bibliographic_titles":[{"bibliographic_title":"研究報告数理モデル化と問題解決(MPS)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2013-09-19","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"20","bibliographicVolumeNumber":"2013-MPS-95"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"created":"2025-01-18T23:42:23.751267+00:00","id":95253,"links":{}}