{"updated":"2025-01-21T14:46:30.212619+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00092741","sets":["1164:6757:6986:7205"]},"path":["7205"],"owner":"11","recid":"92741","title":["MikuMikuDance for Unityを用いたフリーバッティング型ゲームの制作"],"pubdate":{"attribute_name":"公開日","attribute_value":"2013-06-20"},"_buckets":{"deposit":"b2a77e19-8ebe-460d-86d2-f57a8d4276f6"},"_deposit":{"id":"92741","pid":{"type":"depid","value":"92741","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"MikuMikuDance for Unityを用いたフリーバッティング型ゲームの制作","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"MikuMikuDance for Unityを用いたフリーバッティング型ゲームの制作"},{"subitem_title":"Working of the Free-Batting Game utilized to MikuMikuDance for Unity","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"2013-06-20","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"現在,神奈川工科大学大学院"},{"subitem_text_value":"現在,神奈川工科大学大学院"},{"subitem_text_value":"現在,神奈川工科大学大学院"},{"subitem_text_value":"現在,神奈川工科大学大学院"},{"subitem_text_value":"現在,神奈川工科大学"},{"subitem_text_value":"現在,神奈川工科大学"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Presently with Graduate School of Kanagawa Institute of Technology","subitem_text_language":"en"},{"subitem_text_value":"Presently with Graduate School of Kanagawa Institute of Technology","subitem_text_language":"en"},{"subitem_text_value":"Presently with Graduate School of Kanagawa Institute of Technology","subitem_text_language":"en"},{"subitem_text_value":"Presently with Graduate School of Kanagawa Institute of Technology","subitem_text_language":"en"},{"subitem_text_value":"Presently with Kanagawa Institute of Technology","subitem_text_language":"en"},{"subitem_text_value":"Presently with Kanagawa Institute of Technology","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/92741/files/IPSJ-DCC13004013.pdf"},"date":[{"dateType":"Available","dateValue":"2015-06-20"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-DCC13004013.pdf","filesize":[{"value":"766.6 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"50"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"a3978b74-f8a9-444a-821e-30dd7ad0004a","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2013 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"竹渕, 瑛一"},{"creatorName":"猪狩, 知也"},{"creatorName":"山田, 泰宏"},{"creatorName":"鈴木, 浩"},{"creatorName":"服部, 哲"},{"creatorName":"速水, 治夫"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Eiichi, Takebuchi","creatorNameLang":"en"},{"creatorName":"Kazuya, Igari","creatorNameLang":"en"},{"creatorName":"Yasuhiro, Yamada","creatorNameLang":"en"},{"creatorName":"Hiroshi, Suzuki","creatorNameLang":"en"},{"creatorName":"Akira, Hattori","creatorNameLang":"en"},{"creatorName":"Haruo, Hayami","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"著者らは MikuMikuDance for Unity を用いることで開発が容易になったか検証するために,フリーバッティング型の試作ゲームを開発した.MikuMikuDance for Unity とは,MikuMikuDance と呼ばれる 3DCG アニメーションツールで利用することのできるモデルデータを,ゲームエンジンの一つである Unity にインポートさせるためのプラグインである.試作ゲームはプレイヤーがバッターとなり,ピッチャーが投げたボールを打ち返し,的に当たると得点が加算されるゲームである.本論文では,試作ゲームの概要と仕様について述べる.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"We developed the Free-Batting game that is a prototype. We verified the difficulty to develop a game with using MikuMikuDance for Unity. MikuMikuDance for Unity is Unity's plugin. It works to convert MikuMikuDance's model and animation data to what Unity is able to deal with. The player of the Free-Batting game knocks a ball thrown by the pitcher in order to compete for a score. When the player knocks a ball and succeeds to hit a target, a score is to be added. This paper describes the summary and specification of the proposed Free-Batting game.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"4","bibliographic_titles":[{"bibliographic_title":"研究報告デジタルコンテンツクリエーション(DCC)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2013-06-20","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"13","bibliographicVolumeNumber":"2013-DCC-4"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"created":"2025-01-18T23:41:32.566725+00:00","id":92741,"links":{}}