{"updated":"2025-01-21T15:25:14.699936+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00091539","sets":["6164:6805:6807:7147"]},"path":["7147"],"owner":"10","recid":"91539","title":["物体を擬人化するディスプレイロボットの開発"],"pubdate":{"attribute_name":"公開日","attribute_value":"2007-01-09"},"_buckets":{"deposit":"3dd84861-05d1-4e84-a74e-8910ad08f183"},"_deposit":{"id":"91539","pid":{"type":"depid","value":"91539","revision_id":0},"owners":[10],"status":"published","created_by":10},"item_title":"物体を擬人化するディスプレイロボットの開発","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"物体を擬人化するディスプレイロボットの開発"},{"subitem_title":"Development and evaluation of displaying robot for anthropomorphization","subitem_title_language":"en"}]},"item_type_id":"18","publish_date":"2007-01-09","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"慶應義塾大学理工学研究科"},{"subitem_text_value":"慶應義塾大学理工学部"},{"subitem_text_value":"慶應義塾大学理工学部"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/91539/files/IPSJ-WPRO2007002.pdf"},"date":[{"dateType":"Available","dateValue":"2009-01-09"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-WPRO2007002.pdf","filesize":[{"value":"3.6 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"307845f6-d6ec-4766-a62b-39a766e18cfe","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2007 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"大澤, 博隆"},{"creatorName":"向井, 淳"},{"creatorName":"今井, 倫太"}],"nameIdentifiers":[{}]}]},"item_18_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Hirotaka, Osawa","creatorNameLang":"en"},{"creatorName":"Jun, Mukai","creatorNameLang":"en"},{"creatorName":"Michita, Imai","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究では,身体部品を取り付けて物体を直接擬人化し,情報提示を行うディスプレイロボットを提案する.ディスプレイロボットは目や手などの身体部品を持ち,取り付けられた位置や,取り付け状況にあわせた擬人化を行う.これにより,ユーザに対し取り付け対象の身体イメージを想起させつつ,周囲の環境情報や,物体があらかじめ備えた機能を身体イメージを通して変換し,ユーザにとってより理解し易い形で伝えることが出来る.本論文では,現在までに行ったディスプレイロボットの実装および,実装したロボットを実際の展示場で展示した際の,ユーザの評価結果について述べ,物体擬人化手法の効用について検討する.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"16","bibliographic_titles":[{"bibliographic_title":"第48回プログラミング・シンポジウム予稿集"}],"bibliographicPageStart":"9","bibliographicIssueDates":{"bibliographicIssueDate":"2007-01-09","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2007"}]},"relation_version_is_last":true,"weko_creator_id":"10"},"created":"2025-01-18T23:40:46.895645+00:00","id":91539,"links":{}}