{"updated":"2025-01-21T16:18:04.013497+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00089880","sets":["6164:6165:7006:7058"]},"path":["7058"],"owner":"11","recid":"89880","title":["Scenargieを用いたユーザ行動のシミュレーション"],"pubdate":{"attribute_name":"公開日","attribute_value":"2011-09-28"},"_buckets":{"deposit":"a0316d0a-ca51-4d98-85fe-63381e0ad634"},"_deposit":{"id":"89880","pid":{"type":"depid","value":"89880","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"Scenargieを用いたユーザ行動のシミュレーション","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Scenargieを用いたユーザ行動のシミュレーション"},{"subitem_title":"Simulation of User Behaviors in Scenargie","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"マルチメディア通信と分散処理ワークショップ","subitem_subject_scheme":"Other"}]},"item_type_id":"18","publish_date":"2011-09-28","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"株式会社スペースタイムエンジニアリング"},{"subitem_text_value":"株式会社スペースタイムエンジニアリング"},{"subitem_text_value":"株式会社スペースタイムエンジニアリング"},{"subitem_text_value":"早稲田大学/カリフォルニア大学ロサンゼルス校"}]},"item_18_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Space-Time Engineering Japan, Inc","subitem_text_language":"en"},{"subitem_text_value":"Space-Time Engineering Japan, Inc","subitem_text_language":"en"},{"subitem_text_value":"Space-Time Engineering Japan, Inc","subitem_text_language":"en"},{"subitem_text_value":"Waseda University/University of California, Los Angeles","subitem_text_language":"en"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/89880/files/IPSJ-DPSWS2011020.pdf"},"date":[{"dateType":"Available","dateValue":"2012-02-01"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-DPSWS2011020.pdf","filesize":[{"value":"269.0 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"0c3097d8-a60c-43fb-bdcb-428d87f3248d","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2011 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"前野, 誉"},{"creatorName":"金田, 茂"},{"creatorName":"鎌倉, 昭浩"},{"creatorName":"高井, 峰生"}],"nameIdentifiers":[{}]}]},"item_18_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Taka, Maeno","creatorNameLang":"en"},{"creatorName":"Shigeru, Kaneda","creatorNameLang":"en"},{"creatorName":"Akihiro, Kamakura","creatorNameLang":"en"},{"creatorName":"Mineo, Takai","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"システム性能をユーザレベルのサービス品質として評価するためには,ユーザの効用を定量化することが重要である.また,ユーザの通信行動や移動,心理といったユーザの行動自体を適切にモデル化することが求められる.本稿では,統合シミュレーションフレームワーク Scenargie 上に新規開発したユーザ行動モデルについて述べる.開発したモデルは,Scenargie のマルチエージェントシミュレーション機能を用いて実現した.本デモンストレーションでは,周囲のユーザの密度など周辺環境に応じてユーザの行動が変化する様子をシミュレーションする.","subitem_description_type":"Other"}]},"item_18_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"It is highly important to evaluate system performance as a function of user experience and/or satisfaction on the target system. It is therefore necessary to model user behaviors appropriately including communication activities and mobility, which are influenced by users’ psychological mindsets. This paper describes user behavior models implemented in Scenargie. The implemented models are as part of multi-agent simulation capability in Scenargie to be able to simulate user behaviors. The demonstration will showcase Scenargie’s capability of simulating user behaviors in response to various environmental changes such as the density of surrounding users.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"112","bibliographic_titles":[{"bibliographic_title":"マルチメディア通信と分散処理ワークショップ2011論文集"}],"bibliographicPageStart":"111","bibliographicIssueDates":{"bibliographicIssueDate":"2011-09-28","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2011"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"created":"2025-01-18T23:39:35.549270+00:00","id":89880,"links":{}}