{"links":{},"id":87063,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00087063","sets":["581:6644:6923"]},"path":["6923"],"owner":"11","recid":"87063","title":["ソーシャルメディアにおける協調の進化"],"pubdate":{"attribute_name":"公開日","attribute_value":"2012-11-15"},"_buckets":{"deposit":"1d0499f5-27b0-46c7-bdac-ac544e159542"},"_deposit":{"id":"87063","pid":{"type":"depid","value":"87063","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"ソーシャルメディアにおける協調の進化","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ソーシャルメディアにおける協調の進化"},{"subitem_title":"Evolutional Coopration on Social Media","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"[特集:エージェントの理論とその応用] ソーシャルメディア,囚人のジレンマ,メタ規範ゲーム,エージェントベースシミュレーション","subitem_subject_scheme":"Other"}]},"item_type_id":"2","publish_date":"2012-11-15","item_2_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東京大学大学院工学系研究科"},{"subitem_text_value":"立正大学経営学部"}]},"item_2_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Graduation School of Engineering, The University of Tokyo","subitem_text_language":"en"},{"subitem_text_value":"Faculty of Business Administration, Rissho University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/87063/files/IPSJ-JNL5311018.pdf"},"date":[{"dateType":"Available","dateValue":"2014-11-15"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-JNL5311018.pdf","filesize":[{"value":"789.7 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"8"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"a8c02255-bb16-434d-9d7f-7db0bf1758d9","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2012 by the Information Processing Society of Japan"}]},"item_2_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"鳥海, 不二夫"},{"creatorName":"山本, 仁志"}],"nameIdentifiers":[{}]}]},"item_2_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Fujio, Toriumi","creatorNameLang":"en"},{"creatorName":"Hitoshi, Yamamoto","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_2_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00116647","subitem_source_identifier_type":"NCID"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_6501","resourcetype":"journal article"}]},"item_2_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"1882-7764","subitem_source_identifier_type":"ISSN"}]},"item_2_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"近年,ソーシャルメディアの発達が目覚しく,FacebookやTwitterなど数多くのソーシャルメディアがWeb上で運営され,多くのユーザによって利用されている.ソーシャルメディアへの記事投稿にはコストが必要であるにもかかわらず,自発的に記事が投稿されるメカニズムは明らかとなっていない.ここで,ソーシャルメディアの基本的な仕組みは,多数の情報がコストをかけて投稿され誰もがアクセスし利用することができることから,公共財としての性質を持っているといえる.公共財への貢献を促進する仕組みとしては,協調しない者に対し罰則を与える規範ゲーム・メタ規範ゲームが提案されている.しかし,ソーシャルメディア上では非参加者を罰するということは不可能である.そこで,懲罰ではなく協調者にたいして報酬を与えるという方法を取ることが考えられる.一方で,報酬よりも懲罰のほうが効果的であるという報告があり,通常の条件下ではソーシャルメディアでは協調は進化しないと考えられる.そこで本研究では,報酬しか与えられない公共財ゲームであるソーシャルメディア上で,どのような条件が整った時に協調が促進されるのかを,エージェントシミュレーションによって明らかにする.","subitem_description_type":"Other"}]},"item_2_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"In this paper, we propose the General public goods game to represents human behaviors on the social media. The structures of social media are modeled to clarify the mechanism to participate to social media. We developed a simulation model to clarify the mechanism to participate to social media. In general, there are no systems to punish other users in social media. Instead, there are some systems to rewards other users by comments or replies for communication behaviors. We modeled such reward model by General public goods game to clarify the conditions to realize cooperation dominants situation. From agent-based simulation, it becomes clear that the rewards for the cooperation and the rewards for the rewards can be the factor to encourage the cooperation. Furthermore, we analyzed the relationships between costs and the benefits to encourage the cooperation. From the analysis, the cooperation behaviors become dominant in the case that the benefits for the cooperation and rewards are larger than the cost to reward other users.","subitem_description_type":"Other"}]},"item_2_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"2515","bibliographic_titles":[{"bibliographic_title":"情報処理学会論文誌"}],"bibliographicPageStart":"2507","bibliographicIssueDates":{"bibliographicIssueDate":"2012-11-15","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"11","bibliographicVolumeNumber":"53"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"created":"2025-01-18T23:37:55.920943+00:00","updated":"2025-01-21T17:27:09.753093+00:00"}