{"updated":"2025-01-21T19:47:44.257542+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00080463","sets":["1164:3206:6685:6686"]},"path":["6686"],"owner":"11","recid":"80463","title":["没入型VRにおける動的被写界深度効果の実装と評価"],"pubdate":{"attribute_name":"公開日","attribute_value":"2012-01-31"},"_buckets":{"deposit":"07750906-a5cf-41b2-a0cb-be329c911a94"},"_deposit":{"id":"80463","pid":{"type":"depid","value":"80463","revision_id":0},"owners":[11],"status":"published","created_by":11},"item_title":"没入型VRにおける動的被写界深度効果の実装と評価","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"没入型VRにおける動的被写界深度効果の実装と評価"},{"subitem_title":"Implementation and estimation of Depth of Field blur effect in immersive VR","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"多視点画像処理・VR","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2012-01-31","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"筑波大学大学院システム情報工学研究科"},{"subitem_text_value":"筑波大学大学院システム情報工学研究科"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Tsukuba University, Graduate School of Systems and information Engineering","subitem_text_language":"en"},{"subitem_text_value":"Tsukuba University, Graduate School of Systems and information Engineering","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/80463/files/IPSJ-CG12146026.pdf"},"date":[{"dateType":"Available","dateValue":"2014-01-31"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-CG12146026.pdf","filesize":[{"value":"700.9 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"28"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"982af77d-a0f4-431a-82cd-2f9e8bb2f543","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2012 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"吉柳, 俊佑"},{"creatorName":"蔡, 東生"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Shunsuke, Kiryu","creatorNameLang":"en"},{"creatorName":"Dongsheng, Cai","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN10100541","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究では,ユーザの視線に応じてリアルタイムに変化する被写界深度効果を没入型 VR 上で再現し,VR システムの没入感の向上を図る.今回,動的被写界深度の具体的な実装手法と,リアルタイム性の検証を行った結果について報告する.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"We implements the depth of field blur effect depends on the sight line of user for the purpose of improvement of the immersion in virtual reality systems. This paper reports the method of implementation in detail and the result of examination for confirming whether depth of field blur effect is real-time or not.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"7","bibliographic_titles":[{"bibliographic_title":"研究報告グラフィクスとCAD(CG)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2012-01-31","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"26","bibliographicVolumeNumber":"2012-CG-146"}]},"relation_version_is_last":true,"weko_creator_id":"11"},"created":"2025-01-18T23:34:56.183942+00:00","id":80463,"links":{}}