{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00078733","sets":["1164:2735:6337:6602"]},"path":["6602"],"owner":"10","recid":"78733","title":["異なるプラットフォームで効果的な3Dモデルを表示するためのポリゴンリダクションの方法"],"pubdate":{"attribute_name":"公開日","attribute_value":"2011-11-24"},"_buckets":{"deposit":"ef2c3919-f476-4ac5-9c1c-8499d1c63cb1"},"_deposit":{"id":"78733","pid":{"type":"depid","value":"78733","revision_id":0},"owners":[10],"status":"published","created_by":10},"item_title":"異なるプラットフォームで効果的な3Dモデルを表示するためのポリゴンリダクションの方法","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"異なるプラットフォームで効果的な3Dモデルを表示するためのポリゴンリダクションの方法"},{"subitem_title":"Polygon reduction for effective 3D model rendering on different platforms","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"2011-11-24","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"奈良女子大学理学部"},{"subitem_text_value":"奈良女子大学理学部"},{"subitem_text_value":"奈良女子大学大学院人間文化研究科"},{"subitem_text_value":"奈良女子大学大学院人間文化研究科"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Faculty of Science, Nara Women's University","subitem_text_language":"en"},{"subitem_text_value":"Faculty of Science, Nara Women's University","subitem_text_language":"en"},{"subitem_text_value":"Graduate School of Humanities and Sciences, Nara Women's University","subitem_text_language":"en"},{"subitem_text_value":"Graduate School of Humanities and Sciences, Nara Women's University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/78733/files/IPSJ-MPS11086016.pdf"},"date":[{"dateType":"Available","dateValue":"2013-11-24"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-MPS11086016.pdf","filesize":[{"value":"3.5 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"17"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"b389908f-8c5b-47a6-9445-15073294d34b","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2011 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"水野, 志織"},{"creatorName":"奥本, 萌"},{"creatorName":"高田, 雅美"},{"creatorName":"城, 和貴"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Shiori, Mizuno","creatorNameLang":"en"},{"creatorName":"Megumi, Okumoto","creatorNameLang":"en"},{"creatorName":"Masami, Takata","creatorNameLang":"en"},{"creatorName":"Kazuki, Joe","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN10505667","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究では,効果的に表示できる最小のポリゴン数の定義を行う.近年,文化財のデジタルデータによる保存が行われている.しかし,ポリゴンのデータ量は莫大で,高い処理能力を持った計算機が必要とされる.一般公開を行う場合,処理能力の低い計算機への適用がなされるべきである.そのため,ポリゴンリダクションを用いて莫大なデータ量を少なくする必要がある.この際,適切なポリゴン数に削減すべきである.この数を定義するために,評価実験を行う.この実験結果として,3次元モデルを表示するピクセル数の50倍が最適であることが分かる.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"In our research, we define the minimum number of polygons for effective rendering. Recently cultural property is preserved in digital data. Since polyangular data is large, a high performance computer is needed. If it is shown to the public, a low performance should be targeted. Therefore, polygons are reduced to a valid number. We try to define the minimum number. As a result, we find that the number of polygon should be 50 times as many as the number of pixels for rendering 3D models.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"6","bibliographic_titles":[{"bibliographic_title":"研究報告数理モデル化と問題解決(MPS)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2011-11-24","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"16","bibliographicVolumeNumber":"2011-MPS-86"}]},"relation_version_is_last":true,"weko_creator_id":"10"},"id":78733,"updated":"2025-01-21T20:24:54.517655+00:00","links":{},"created":"2025-01-18T23:33:53.632465+00:00"}