{"id":70694,"updated":"2025-01-21T23:24:16.227296+00:00","links":{},"created":"2025-01-18T23:29:46.926184+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00070694","sets":["1164:4061:6073:6187"]},"path":["6187"],"owner":"10","recid":"70694","title":["Rheologic Interaction:流動的プログラマブル・マターを用いたインタラクションデザインの試み"],"pubdate":{"attribute_name":"公開日","attribute_value":"2010-10-22"},"_buckets":{"deposit":"0245d077-62fd-4ca5-b1a7-da3952df95c1"},"_deposit":{"id":"70694","pid":{"type":"depid","value":"70694","revision_id":0},"owners":[10],"status":"published","created_by":10},"item_title":"Rheologic Interaction:流動的プログラマブル・マターを用いたインタラクションデザインの試み","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Rheologic Interaction:流動的プログラマブル・マターを用いたインタラクションデザインの試み"},{"subitem_title":"Rheologic Interaction - Interaction Design using Rheologic Programmable Matter","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"2010-10-22","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"慶應義塾大学大学院政策・メディア研究科"},{"subitem_text_value":"慶應義塾大学大学院政策・メディア研究科"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Graduate School of Media and Governance, Keio University","subitem_text_language":"en"},{"subitem_text_value":"Graduate School of Media and Governance, Keio University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/70694/files/IPSJ-UBI10028017.pdf"},"date":[{"dateType":"Available","dateValue":"2012-10-22"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-UBI10028017.pdf","filesize":[{"value":"1.3 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"36"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"1cf2f20d-f8cc-4d9f-b9c0-a34994002822","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2010 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"脇田, 玲"},{"creatorName":"中野, 亜希人"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Akira, Wakita","creatorNameLang":"en"},{"creatorName":"Akito, Nakano","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA11838947","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"Rheologic Interaction は流動的なプログラマブル・マターを用いたインタラクションデザインの試みである.その第一歩として,我々は pBlob と呼ばれる独自生成したゲル状の磁性流体を用いて,幾何的かつ位相的にその形態をプログラムできる環境を提案する.これにより,ユーザは CG におけるメタボールのように,有機的な形状の変化を実空間で体験することができる.制御ハードウェアは,ハニカム構造に配置された電磁石によって構成されており,これらの制御によって pBlob の多様な変形とアニメーションを実現する.本稿では,素材の合成手法,メカニズムの詳細,変形の操作言語について述べ,この新しいデザイン素材を用いたアプリケーションも提案する.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"Rheologic Interaction is an attempt of interaction design using fluid programmable matters. We have developed an environment where we can program the shape of gel geometrically and topologically using our unique magnetic fluid called pBlob. This enables us to experience organic shape changes in real space, like a metaball in the CG world. The control hardware is composed of electromagnets arranged in the honeycomb structure and their control circuits. We describe the method of blob creation, details of the mechanism and the language for transformation control, and propose some applications we are developing at present.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"5","bibliographic_titles":[{"bibliographic_title":"研究報告ユビキタスコンピューティングシステム(UBI)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2010-10-22","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"17","bibliographicVolumeNumber":"2010-UBI-28"}]},"relation_version_is_last":true,"weko_creator_id":"10"}}