{"updated":"2025-01-21T23:58:20.231190+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00069384","sets":["1164:5336:6054:6095"]},"path":["6095"],"owner":"10","recid":"69384","title":["かまったー:遠隔地間での円滑な自己目的的コミュニケーションを実現するシステム"],"pubdate":{"attribute_name":"公開日","attribute_value":"2010-05-07"},"_buckets":{"deposit":"b2d58f75-176c-4eaf-9633-9659197ec04e"},"_deposit":{"id":"69384","pid":{"type":"depid","value":"69384","revision_id":0},"owners":[10],"status":"published","created_by":10},"item_title":"かまったー:遠隔地間での円滑な自己目的的コミュニケーションを実現するシステム","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"かまったー:遠隔地間での円滑な自己目的的コミュニケーションを実現するシステム"},{"subitem_title":"Kamatter: Consummatory Communication Support System in Distributed Environments","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"エンタテインメント","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2010-05-07","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"京都工芸繊維大学"},{"subitem_text_value":"京都産業大学"},{"subitem_text_value":"京都工芸繊維大学"},{"subitem_text_value":"京都工芸繊維大学"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Kyoto Institute of Technology","subitem_text_language":"en"},{"subitem_text_value":"Kyoto Sangyo University","subitem_text_language":"en"},{"subitem_text_value":"Kyoto Institute of Technology","subitem_text_language":"en"},{"subitem_text_value":"Kyoto Institute of Technology","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/69384/files/IPSJ-EC10016020.pdf"},"date":[{"dateType":"Available","dateValue":"2012-05-07"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC10016020.pdf","filesize":[{"value":"634.1 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"cd91a003-a1a2-44be-94cd-8235d0f93d74","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2010 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"村山, 元基"},{"creatorName":"水口, 充"},{"creatorName":"倉本, 到"},{"creatorName":"辻野, 嘉宏"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Genki, Murayama","creatorNameLang":"en"},{"creatorName":"Mitsuru, Minakuchi","creatorNameLang":"en"},{"creatorName":"Itaru, Kuramoto","creatorNameLang":"en"},{"creatorName":"Yoshihiro, Tsujino","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA12049625","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"携帯電話等で行われているテキストベースコミュニケーションの中には,親密な相手と繋がっている感覚や楽しさを得たり,暇や寂しさを解消することのみを目的とするものである自己目的的コミュニケーションがある.自己目的的コミュニケーションでは,コミュニケーションを行う者は互いにメッセージのやりとりを面倒に感じ,円滑にコミュニケーションを行うことができないことがある.その原因としてメッセージを自分で考えることが負担,メッセージを送信する際に手数がかかる,メッセージのやりとりがつまらなく感じることが挙げられる.本研究では,メッセージを選択肢として提供し,「投げる」 または 「打つ」 という単純な身体動作によってメッセージを選択して送信することで,このコミュニケーションを円滑に行うプロトタイプを実装した.システムの評価実験を行った結果,メッセージを容易に作成できる,メッセージを送信する際の手数が減る,楽しくやりとりができることがわかった.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"People sometimes communicate with others in order to feel the sense of connected, to get rid of loneliness and to kill time. This kind of communication, called \"consummatory communication\", is often found in text-based communications such as messaging services on mobile phones. In the communication, people sometimes feel troublesome about exchanging messages, and they can not do the communication smoothly because it is a burden to think about a message themselves, it takes some operations to send a message and it is not fun to exchange messages. In order to make consummatory communication smoother, we propose a communication system that provides pre-defined messages as choices and allows users to send them by simple physical motions imitating throwing or swing. Then we implemented a prototype and evaluated it. As the result, users could make a message easily, send it by a few operations, and communicate pleasantly with others.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"6","bibliographic_titles":[{"bibliographic_title":"研究報告エンタテインメントコンピューティング(EC)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2010-05-07","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"20","bibliographicVolumeNumber":"2010-EC-16"}]},"relation_version_is_last":true,"weko_creator_id":"10"},"created":"2025-01-18T23:28:50.962735+00:00","id":69384,"links":{}}