{"updated":"2025-01-22T02:55:14.855835+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00060963","sets":["1:6:5740"]},"path":["5740"],"owner":"10","recid":"60963","title":["モンテカルロ木探索-コンピュータ囲碁に革命を起こした新手法"],"pubdate":{"attribute_name":"公開日","attribute_value":"2008-06-15"},"_buckets":{"deposit":"c6a87fb8-31c9-4617-a14a-43dcefd024ec"},"_deposit":{"id":"60963","pid":{"type":"depid","value":"60963","revision_id":0},"owners":[10],"status":"published","created_by":10},"item_title":"モンテカルロ木探索-コンピュータ囲碁に革命を起こした新手法","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"モンテカルロ木探索-コンピュータ囲碁に革命を起こした新手法"},{"subitem_title":"Monte-Carlo Tree Search - A Revolutionary Algorithm Developed for Computer Go","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"解説","subitem_subject_scheme":"Other"}]},"item_type_id":"1","publish_date":"2008-06-15","item_1_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"中央大学"}]},"item_1_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Japan Science and Technology Agency","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/60963/files/IPSJ-MGN490615.pdf"},"date":[{"dateType":"Available","dateValue":"2010-06-15"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-MGN490615.pdf","filesize":[{"value":"1.5 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"6896d75b-1254-4faa-baf2-ccd7ed870d47","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2008 by the Information Processing Society of Japan"}]},"item_1_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"美添一樹"}],"nameIdentifiers":[{}]}]},"item_1_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Kazuki, YOSHIZOE","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_1_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00116625","subitem_source_identifier_type":"NCID"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_6501","resourcetype":"article"}]},"item_1_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"囲碁は,主なボードゲームの中でコンピュータの挑戦を拒み続けてきた唯一のゲームである.囲碁の難しさは良い評価関数を作ることが困難であるということに起因していた.しかし2006年にコンピュータ囲碁の世界にまったく新しいアルゴリズムがもたらされた.評価関数が不要という画期的な探索アルゴリズム,通称,モンテカルロ木探索と呼ばれるものである.登場から2年あまりで9路盤ではプロ棋士を破るほどの強さを獲得した.そのアルゴリズムの性質や理論的背景について述べ,今後の展望を探る.","subitem_description_type":"Other"}]},"item_1_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"693","bibliographic_titles":[{"bibliographic_title":"情報処理"}],"bibliographicPageStart":"686","bibliographicIssueDates":{"bibliographicIssueDate":"2008-06-15","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"6","bibliographicVolumeNumber":"49"}]},"relation_version_is_last":true,"weko_creator_id":"10"},"created":"2025-01-18T23:23:15.865979+00:00","id":60963,"links":{}}