{"created":"2025-01-18T23:21:39.232894+00:00","updated":"2025-01-22T03:54:22.696165+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00058735","sets":["1164:5336:5341:5343"]},"path":["5343"],"owner":"1","recid":"58735","title":["インタラクティブ要素を加えたカプセル玩具自動販売機"],"pubdate":{"attribute_name":"公開日","attribute_value":"2007-05-11"},"_buckets":{"deposit":"5f4cf821-e35f-4bcd-bc50-198ad736a7a4"},"_deposit":{"id":"58735","pid":{"type":"depid","value":"58735","revision_id":0},"owners":[1],"status":"published","created_by":1},"item_title":"インタラクティブ要素を加えたカプセル玩具自動販売機","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"インタラクティブ要素を加えたカプセル玩具自動販売機"},{"subitem_title":"Interactive Capsule Toy Vending Machine","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"2007-05-11","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"電気通信大学"},{"subitem_text_value":"多摩美術大学"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"The University of Electro-Communications","subitem_text_language":"en"},{"subitem_text_value":"Tama Art University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/58735/files/IPSJ-EC07007015.pdf"},"date":[{"dateType":"Available","dateValue":"2009-05-11"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC07007015.pdf","filesize":[{"value":"3.2 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"232c5e58-f466-4691-b812-8d28b5e9076f","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2007 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"福地, 健太郎"},{"creatorName":"楠, 房子"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Kentaro, Fukuchi","creatorNameLang":"en"},{"creatorName":"Fusako, Kusunoki","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA12049625","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"カプセル自動販売機(通称「ガチャガチャ」)にインタラクティブ性を付与したシステムを開発した.本システムはカプセルに封入された玩具に RFID タグを埋め込み,販売機には RFID センサ及び液晶ディスプレイを組み込むことで,購入した玩具を用いてインタラクティブな遊びを可能にする.提案するシステムを用いて,キャラクタにまつわる物語を提供するアニメーション提示アプリケーションと,複数人による協調プレイを想定した戦闘ゲームの二種類のアプリケーションを製作した.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"We developed a tangible entertainment system that enables to play video game with physical collectibles as game components. It consists of a capsule toy vending machine with LCD panel, capsule toys with embedded RFID tags,an RFID sensor board and a computer. We developed two applications using the system: an narrative animation application and a battle gamewhich allows collaborative multi-player game.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"104","bibliographic_titles":[{"bibliographic_title":"情報処理学会研究報告エンタテインメントコンピューティング(EC)"}],"bibliographicPageStart":"97","bibliographicIssueDates":{"bibliographicIssueDate":"2007-05-11","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"37(2007-EC-007)","bibliographicVolumeNumber":"2007"}]},"relation_version_is_last":true,"weko_creator_id":"1"},"id":58735,"links":{}}