@techreport{oai:ipsj.ixsq.nii.ac.jp:00058558,
 author = {与田, 慎也 and 西野, 順二 and Shinya, Yoda and Junji, Nishino},
 issue = {28(2003-GI-011)},
 month = {Mar},
 note = {This paper show an analysis result of human soccer midfield player's adaptation behavior in simulated soccer; RoboCup. We developed an interface system called OZRP system that enabled human pilots to dive into simulated soccer field. To inrestigate a human adaptation ability  we set several artificial teams  with redution of player number such as full(11)  7  and 5. We showed human quick grasp and adaptation abilities for opponent strength., This paper show an analysis result of human soccer midfield player's adaptation behavior in simulated soccer; RoboCup. We developed an interface system called OZRP system that enabled human pilots to dive into simulated soccer field. To inrestigate a human adaptation ability, we set several artificial teams, with redution of player number such as full(11), 7, and 5. We showed human quick grasp and adaptation abilities for opponent strength.},
 title = {バーチャルサッカーで人工プレイヤと協働する人間ミッドフィールダーの行動},
 year = {2004}
}