@techreport{oai:ipsj.ixsq.nii.ac.jp:00058558, author = {与田, 慎也 and 西野, 順二 and Shinya, Yoda and Junji, Nishino}, issue = {28(2003-GI-011)}, month = {Mar}, note = {This paper show an analysis result of human soccer midfield player's adaptation behavior in simulated soccer; RoboCup. We developed an interface system called OZRP system that enabled human pilots to dive into simulated soccer field. To inrestigate a human adaptation ability we set several artificial teams with redution of player number such as full(11) 7 and 5. We showed human quick grasp and adaptation abilities for opponent strength., This paper show an analysis result of human soccer midfield player's adaptation behavior in simulated soccer; RoboCup. We developed an interface system called OZRP system that enabled human pilots to dive into simulated soccer field. To inrestigate a human adaptation ability, we set several artificial teams, with redution of player number such as full(11), 7, and 5. We showed human quick grasp and adaptation abilities for opponent strength.}, title = {バーチャルサッカーで人工プレイヤと協働する人間ミッドフィールダーの行動}, year = {2004} }