{"created":"2025-01-18T23:19:07.909285+00:00","updated":"2025-01-22T05:24:23.391416+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00055501","sets":["1164:4961:5044:5045"]},"path":["5045"],"owner":"1","recid":"55501","title":["問題解決と感情のシミュレーション"],"pubdate":{"attribute_name":"公開日","attribute_value":"1992-11-27"},"_buckets":{"deposit":"ae5eea48-2b3b-41cd-85ec-b9cbe2f97c95"},"_deposit":{"id":"55501","pid":{"type":"depid","value":"55501","revision_id":0},"owners":[1],"status":"published","created_by":1},"item_title":"問題解決と感情のシミュレーション","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"問題解決と感情のシミュレーション"},{"subitem_title":"SIMULATION OF PROBLEM SOLVING IN EMOTIONAL BEHAVIOR","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"1992-11-27","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"大分大学工学部知能情報システム工学科"},{"subitem_text_value":"大分大学工学部知能情報システム工学科"},{"subitem_text_value":"大分大学工学部知能情報システム工学科"},{"subitem_text_value":"大分大学工学部知能情報システム工学科"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Faculty of Engineering, Oita University","subitem_text_language":"en"},{"subitem_text_value":"Faculty of Engineering, Oita University","subitem_text_language":"en"},{"subitem_text_value":"Faculty of Engineering, Oita University","subitem_text_language":"en"},{"subitem_text_value":"Faculty of Engineering, Oita University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/55501/files/IPSJ-CH92016003.pdf"},"date":[{"dateType":"Available","dateValue":"1994-11-27"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-CH92016003.pdf","filesize":[{"value":"1.1 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"24"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"90d3d8c0-5420-4ce8-941d-5675058f0c15","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 1992 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"張佳吟"},{"creatorName":"久保, 康司"},{"creatorName":"西島, 恵介"},{"creatorName":"藤田, 米春"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Chia, -YinChang","creatorNameLang":"en"},{"creatorName":"Kouji, Kubo","creatorNameLang":"en"},{"creatorName":"Keisuke, Nishijima","creatorNameLang":"en"},{"creatorName":"Yoneharu, Fujita","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN1010060X","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"思考・行動過程において、動機や判断には感情が係わることが多い。本報告では、「感情」についてその発生と反応行動の分析と、それに基づいた、感情と感情的行動のシミュレーションアルゴリズムについて述べる。感情とそれに対する反応行動の事例として、寓話「きつねとぶどう」をとりあげその中で重要な感情である「悔しさ」とその反応行動である「負け惜しみ」について、それらが生じる条件とそれらの発生にどのようなデータが係わっているかをシミュレーションの立場から述べ、さらにこれらの記述へのATMSの利用について述べる。","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"Emotion concerns frequently with decision making and motives of human behaviors. In this paper, we describe an analysis of emotion and an algorithm for simulating emotion and emotional behavior based on the analysis. As a case study, we descrive the conditions and processes of arising \"vexation\" and \"crying sour grapes\" in the example fable \"Sour' grapes\" and related data/knowledges from a viewpoint of simulations. Furthermore, we investigate some relations of the simulation algorithm to ATMS.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"24","bibliographic_titles":[{"bibliographic_title":"情報処理学会研究報告人文科学とコンピュータ(CH)"}],"bibliographicPageStart":"17","bibliographicIssueDates":{"bibliographicIssueDate":"1992-11-27","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"96(1992-CH-016)","bibliographicVolumeNumber":"1992"}]},"relation_version_is_last":true,"weko_creator_id":"1"},"id":55501,"links":{}}