{"updated":"2025-01-22T06:05:08.798461+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00054029","sets":["1164:4842:4843:4846"]},"path":["4846"],"owner":"1","recid":"54029","title":["ビジネスゲームにおける展開サポートシステムの開発"],"pubdate":{"attribute_name":"公開日","attribute_value":"2008-07-05"},"_buckets":{"deposit":"6799efd5-7b92-4e72-be90-946e2bd04fa0"},"_deposit":{"id":"54029","pid":{"type":"depid","value":"54029","revision_id":0},"owners":[1],"status":"published","created_by":1},"item_title":"ビジネスゲームにおける展開サポートシステムの開発","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ビジネスゲームにおける展開サポートシステムの開発"},{"subitem_title":"The development of the development support system in the business game","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"2008-07-05","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"釧路公立大学経済学部"},{"subitem_text_value":"釧路公立大学経済学部"},{"subitem_text_value":"釧路公立大学経済学部"},{"subitem_text_value":"釧路公立大学経済学部"},{"subitem_text_value":"釧路公立大学経済学部"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Kushiro Public University of Economics","subitem_text_language":"en"},{"subitem_text_value":"Kushiro Public University of Economics","subitem_text_language":"en"},{"subitem_text_value":"Kushiro Public University of Economics","subitem_text_language":"en"},{"subitem_text_value":"Kushiro Public University of Economics","subitem_text_language":"en"},{"subitem_text_value":"Kushiro Public University of Economics","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/54029/files/IPSJ-CE08095004.pdf"},"date":[{"dateType":"Available","dateValue":"2010-07-05"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-CE08095004.pdf","filesize":[{"value":"2.2 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"19"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"a2011de9-8375-4248-ab72-29091ac5fd2d","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2008 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"本寺康晃"},{"creatorName":"上小路進一"},{"creatorName":"木村, 圭佑"},{"creatorName":"小林, 俊基"},{"creatorName":"皆月, 昭則"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Yasuaki, Motodera","creatorNameLang":"en"},{"creatorName":"Shinnichi, Uwashouji","creatorNameLang":"en"},{"creatorName":"Keisuke, Kimura","creatorNameLang":"en"},{"creatorName":"Toshiki, Kobayashi","creatorNameLang":"en"},{"creatorName":"Akinori, Minazuki","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN10096193","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"ビジネスゲームは、学習者が主導するため市場等を主宰者が最適にマネジメントすることが困難である。また、ビジネスゲーム展開の情報処理や意思決定の学習には一貫性が損なわれている場合がある。本研究では、従来のビジネスゲームのボードに併用させるためのソフトウェアを開発し、コンピュータを活用したゲーム展開の管理や学習者の情報処理を支援するシステムを開発した。これらの支援システムによって、ゲーム展開における市場の公平的管理や会計などの情報処理学習を支援する効果をもたらす新たなビジネスゲームの活用方法が創出された。","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"As for the business game, it is difficult for the president to manage markets ideally so that a learner leads it. In addition, there is the case that consistency is lost for information processing of the business game development and decision-making learning. In this study, I developed the system which supported the information processing of the development management and the game that utilized a PC to use together to a conventional business game board. The practical use method of a new business game to bring an effect to support the information processing learning such as equitableness or the accounts of the market was created by our development support systems.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"28","bibliographic_titles":[{"bibliographic_title":"情報処理学会研究報告コンピュータと教育(CE)"}],"bibliographicPageStart":"23","bibliographicIssueDates":{"bibliographicIssueDate":"2008-07-05","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"64(2008-CE-095)","bibliographicVolumeNumber":"2008"}]},"relation_version_is_last":true,"weko_creator_id":"1"},"created":"2025-01-18T23:17:59.752482+00:00","id":54029,"links":{}}