{"links":{},"id":51090,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00051090","sets":["1164:4402:4487:4493"]},"path":["4493"],"owner":"1","recid":"51090","title":["計算機による詰め将棋評価システムの試作"],"pubdate":{"attribute_name":"公開日","attribute_value":"1992-01-16"},"_buckets":{"deposit":"0b25e90a-5397-4fc5-95a3-490fd0bad359"},"_deposit":{"id":"51090","pid":{"type":"depid","value":"51090","revision_id":0},"owners":[1],"status":"published","created_by":1},"item_title":"計算機による詰め将棋評価システムの試作","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"計算機による詰め将棋評価システムの試作"},{"subitem_title":"A computer program of automatic evaluation of TSUME - SHOGI (Japanese Chess mating problem)","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"1992-01-16","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"電子技術総合研究所"},{"subitem_text_value":"電子技術総合研究所"},{"subitem_text_value":"電子技術総合研究所"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Electrotechincal Laboratory","subitem_text_language":"en"},{"subitem_text_value":"Electrotechnical Laboratory","subitem_text_language":"en"},{"subitem_text_value":"Electrotechnical Laboratory","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/51090/files/IPSJ-ICS91080006.pdf"},"date":[{"dateType":"Available","dateValue":"1994-01-16"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-ICS91080006.pdf","filesize":[{"value":"1.4 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"25"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"3d72d4d7-66ff-4cc6-b1e4-30314cccf40a","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 1992 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"松原, 仁"},{"creatorName":"半田, 剣一"},{"creatorName":"元吉, 文男"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Hitoshi, Matsubara","creatorNameLang":"en"},{"creatorName":"Ken-Ichi, Handa","creatorNameLang":"en"},{"creatorName":"Fumio, Motoyoshi","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA11135936","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"詰め将棋の評価を行なう計算機システムを試作したので、本論文ではその概要を述べる。詰め将棋は、作者は一定のルールを満足するように作り、そして解答者は一定のルールを満足するように解く、一種のパズルである。詰め将棋の局面と正解手順を入力すると各手の意味と評価そして全体の評価を出力する。詰め将棋は単に指し将棋の終盤の強さを高める補助教材としてだけでなく、それだけで固有の芸術として存在している。計算機による詰め将棋の評価は、計算機による芸術の評価につながる試みである。将棋はチェスの次に来るべきAI研究の大規模な題材であるが、チェスでは膨大な分析がなされているにもかかわらず将棋の分析はほとんどなされていない。これから分析を積み上げていく必要がある。本研究はその試みの一つでもある。","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"We have made an automatic evaluation system of TSUME-SHOGI. This paper describes the outline of the system. TSUME-SHOGI is a kind of one-player puzzles which is created to satisfy definite rules and which is solved to satisfy definite rules. Our system receives a TSUME-SHOGI problem and the solution-sequence of the problem as input and computes its value.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"10","bibliographic_titles":[{"bibliographic_title":"情報処理学会研究報告知能と複雑系(ICS)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"1992-01-16","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"3(1991-ICS-080)","bibliographicVolumeNumber":"1992"}]},"relation_version_is_last":true,"weko_creator_id":"1"},"created":"2025-01-18T23:15:42.836744+00:00","updated":"2025-01-22T07:20:27.641788+00:00"}