{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00046497","sets":["1164:4061:4076:4078"]},"path":["4078"],"owner":"1","recid":"46497","title":["Vr-UCAM2.0:A Unified Context-aware Application Model for Virtual Environments"],"pubdate":{"attribute_name":"公開日","attribute_value":"2005-06-10"},"_buckets":{"deposit":"9a72f372-1688-487a-8889-6dece54681f2"},"_deposit":{"id":"46497","pid":{"type":"depid","value":"46497","revision_id":0},"owners":[1],"status":"published","created_by":1},"item_title":"Vr-UCAM2.0:A Unified Context-aware Application Model for Virtual Environments","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Vr-UCAM2.0:A Unified Context-aware Application Model for Virtual Environments"},{"subitem_title":"Vr-UCAM2.0:A Unified Context-aware Application Model for Virtual Environments","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"2005-06-10","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"GIST U-VR Lab."},{"subitem_text_value":"GIST U-VR Lab."},{"subitem_text_value":"GIST U-VR Lab."}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"GIST U-VR Lab.","subitem_text_language":"en"},{"subitem_text_value":"GIST U-VR Lab.","subitem_text_language":"en"},{"subitem_text_value":"GIST U-VR Lab.","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"eng"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/46497/files/IPSJ-UBI05008054.pdf"},"date":[{"dateType":"Available","dateValue":"2007-06-10"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-UBI05008054.pdf","filesize":[{"value":"389.5 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"36"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"37c84d8b-0e4a-4682-ae2d-0c5967b3ae78","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2005 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Sejin, Oh"},{"creatorName":"Youngho, Lee"},{"creatorName":"Woontack, Woo"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Sejin, Oh","creatorNameLang":"en"},{"creatorName":"Youngho, Lee","creatorNameLang":"en"},{"creatorName":"Woontack, Woo","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA11838947","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"With the rapid development of hardware and software virtual reality technologies are applied to various areas such as virtual heritage systems entertainments games educations etc. However most virtual reality systems only offer limited interactions i.e. it simply responds to explicit commands inputted by users. In this paper we propose vr-UCAM2.0 (A Unified Context-aware Application Model for Virtual Environments) as a framework for designing reactive virtual environments. It makes virtual objects show active responses to context in real and virtual environment. It consists of vrSensor detecting any changes in virtual environments vrSCM supporting seamless context sharing between real and virtual environments and vrService showing different responses to contexts. The proposed vr-UCAM2.0 seamlessly shares context between real and virtual environments by exploiting a unified context. Additionally it makes virtual objects react to the context according to its personality. Moreover it ensures adaptation by changing degrees of the object`s personality and abilities through learning. Consequently we expect that the vr-UCAM2.0 can be a framework for designing intelligent interactions between users and virtual environments.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"With the rapid development of hardware and software,virtual reality technologies are applied to various areas,such as virtual heritage systems,entertainments,games,educations,etc. However,most virtual reality systems only offer limited interactions,i.e.,it simply responds to explicit commands inputted by users. In this paper,we propose vr-UCAM2.0 (A Unified Context-aware Application Model for Virtual Environments) as a framework for designing reactive virtual environments. It makes virtual objects show active responses to context in real and virtual environment. It consists of vrSensor detecting any changes in virtual environments,vrSCM supporting seamless context sharing between real and virtual environments,and vrService showing different responses to contexts. The proposed vr-UCAM2.0 seamlessly shares context between real and virtual environments by exploiting a unified context. Additionally,it makes virtual objects react to the context according to its personality. Moreover,it ensures adaptation by changing degrees of the object`s personality and abilities through learning. Consequently,we expect that the vr-UCAM2.0 can be a framework for designing intelligent interactions between users and virtual environments.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"304","bibliographic_titles":[{"bibliographic_title":"情報処理学会研究報告ユビキタスコンピューティングシステム(UBI)"}],"bibliographicPageStart":"299","bibliographicIssueDates":{"bibliographicIssueDate":"2005-06-10","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"60(2005-UBI-008)","bibliographicVolumeNumber":"2005"}]},"relation_version_is_last":true,"weko_creator_id":"1"},"id":46497,"updated":"2025-01-22T09:27:06.733319+00:00","links":{},"created":"2025-01-18T23:12:11.691859+00:00"}