@techreport{oai:ipsj.ixsq.nii.ac.jp:00043647, author = {桑原純吾 and 峰野博史 and 田中, 希世子 and 鈴木, 偉元 and 石川, 憲洋 and 水野, 忠則 and JUNGO, KUWAHARA and HIROSHI, MINENO and KIYOKO, TANAKA and HIDEHARU, SUZUKI and NORIHIRO, ISHIKAWA and TADANORI, MIZUNO}, issue = {113(2005-MBL-035)}, month = {Nov}, note = {携帯端末の高性能化と短距離無線通信技術の発展により,携帯端末が周辺機発とのダイレクトな通信端末となる要求が高まっている,しかし,既存の周辺機器は計算機に直接接続された形での利用しか想定されていない.そこで我々は,様々な種類の周辺機器のインタフェースとして利用されているUSBに着目し,携帯端末に直接USB機器接続することなく,ネットワークを介してUSB機器を利用する方法(intelligent USB)を提案する.また,USB機器のネットワーク越しのプラグ&プレイ(リモートプラグ&プレイ)についても検討し評価した.実験より十分な帯域と低遅延の環境であればリモートプラグ&プレイに要する処理時間は短く,有効であることを確認した., The demand that the portable terminal becomes a direct communication terminal with peripherals has risen by making of the portable terminal and efficient the development of the short distance wireless communication technology. However, only the shape connected directly with the computer use is assumed as for existing peripherals. Then, we propose method (intelligent USB) of using the USB equipment without carefully to USB used as an interface of a variety of kinds of peripherals, and connecting the USB equipment direcdy with the portable terminal through the network. Moreover, plug & play (remote plug & play) on the network of the USB equipment was examined and evaluated. It was confined to remote plug & play that it was short, and effective at the required processing time if it was an environment of a band and low latency that was more enough than the experiment.}, title = {携帯端末を想定したUSB機器のリモートプラグ&プレイの検討}, year = {2005} }