{"updated":"2025-01-22T11:39:19.144874+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00042018","sets":["1164:3696:3712:3713"]},"path":["3713"],"owner":"1","recid":"42018","title":["位置情報を用いた同期型ゲームシステムの開発"],"pubdate":{"attribute_name":"公開日","attribute_value":"2005-09-21"},"_buckets":{"deposit":"f4344d1d-0feb-4070-aaee-477f8afd73a1"},"_deposit":{"id":"42018","pid":{"type":"depid","value":"42018","revision_id":0},"owners":[1],"status":"published","created_by":1},"item_title":"位置情報を用いた同期型ゲームシステムの開発","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"位置情報を用いた同期型ゲームシステムの開発"},{"subitem_title":"Development of a Collaborative Game System Using Location Information","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"2005-09-21","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"和歌山大学大学院システム工学研究科"},{"subitem_text_value":"和歌山大学システム工学部デザイン情報学科"},{"subitem_text_value":"和歌山大学システム工学部デザイン情報学科"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Graduate School of Systems Engineering, Wakayama University","subitem_text_language":"en"},{"subitem_text_value":" Department of Design and Information Science, Faculty of Systems Engineering, Wakayama University","subitem_text_language":"en"},{"subitem_text_value":" Department of Design and Information Science, Faculty of Systems Engineering, Wakayama University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/42018/files/IPSJ-GN05057003.pdf"},"date":[{"dateType":"Available","dateValue":"2007-09-21"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-GN05057003.pdf","filesize":[{"value":"664.7 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"29"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"2dd83f51-e279-4b77-a4aa-3e9de54f9208","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2005 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"宮井, 俊輔"},{"creatorName":"吉野, 孝"},{"creatorName":"宗森, 純"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"SHUNSUKE, MIYAI","creatorNameLang":"en"},{"creatorName":"TAKASHIYOSHINO","creatorNameLang":"en"},{"creatorName":"JUNMUNEMORI","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA1155524X","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"近年,携帯情報端末や無線通信機器の発達が急速に進んでいる.また,GPS等を用いた位置情報の利用も盛んになってきた.それに伴い,これらの機器を組み合わせて用いたサービスが世の中に出回るようになってきた.しかしながら,エンタテイメント分野に対する応用は,まだあまり行われていない.そこで,今回携帯情報端末やGPSの位置情報を用い,複数人で容易に楽しむことができるゲームを開発できないかと考えた.そして.自分の行動を直接ゲームに反映させることができる,屋外用の同期型宝探しゲームを開発し,実験を行った.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"Recently, mobile and wireless communication devices have evolved at a rapid pace. Location information using GPS have been used widely. But the application for entertainment is very rare today. So, we want to develop a easy use collaborative game using GPS. We have developed a treasure hunting game in outdoor and experimented it. The avatar on the map is operated by the location information.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"18","bibliographic_titles":[{"bibliographic_title":"情報処理学会研究報告グループウェアとネットワークサービス(GN)"}],"bibliographicPageStart":"13","bibliographicIssueDates":{"bibliographicIssueDate":"2005-09-21","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"92(2005-GN-057)","bibliographicVolumeNumber":"2005"}]},"relation_version_is_last":true,"weko_creator_id":"1"},"created":"2025-01-18T23:08:45.068521+00:00","id":42018,"links":{}}