{"id":36718,"updated":"2025-01-22T14:08:48.249772+00:00","links":{},"created":"2025-01-18T23:04:44.582031+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00036718","sets":["1164:3027:3039:3044"]},"path":["3044"],"owner":"1","recid":"36718","title":["「見立て」によるインターラクティブシステム構築のためのデザイン要件"],"pubdate":{"attribute_name":"公開日","attribute_value":"2006-01-13"},"_buckets":{"deposit":"f669c582-93c3-49ba-9dcb-7f5065974c3e"},"_deposit":{"id":"36718","pid":{"type":"depid","value":"36718","revision_id":0},"owners":[1],"status":"published","created_by":1},"item_title":"「見立て」によるインターラクティブシステム構築のためのデザイン要件","author_link":["0","0"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"「見立て」によるインターラクティブシステム構築のためのデザイン要件"},{"subitem_title":"Requirement for Construction a Interactive System with Analogy","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"2006-01-13","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"拓殖大学"},{"subitem_text_value":" 拓殖大学"},{"subitem_text_value":" 拓殖大学"},{"subitem_text_value":" 拓殖大学"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Takushoku University","subitem_text_language":"en"},{"subitem_text_value":" Takushoku University","subitem_text_language":"en"},{"subitem_text_value":" Takushoku University","subitem_text_language":"en"},{"subitem_text_value":" Takushoku University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/36718/files/IPSJ-HI06117012.pdf"},"date":[{"dateType":"Available","dateValue":"2008-01-13"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-HI06117012.pdf","filesize":[{"value":"852.2 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"33"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"cc27cbc7-1646-4997-821d-a96135c8a408","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2006 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"有賀, 義之"},{"creatorName":"槍林勇吾"},{"creatorName":"工藤芳彰"},{"creatorName":"古屋, 繁"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Yoshiyuki, ARIGA","creatorNameLang":"en"},{"creatorName":"YoshiakiKUDO","creatorNameLang":"en"},{"creatorName":"YuugoHIBAYASHI","creatorNameLang":"en"},{"creatorName":"ShigeruFURUYA","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA1221543X","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究は、人間の基本的な認知能力である「見立て」を利用し、ユーザーに親近感を与えるパーソナルロボット「人格化ロボット」のデザイン要件を考察したものである。「人格化ロボット」とは、ユーザーに「見立て」を誘発し、擬人化を促すロボットを指す。ラフ集合による分析の結果、ロボットの人格化に寄与する属性の組合せパターンを得ることができた。","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"We investigated the necessary conditions of the design for the \"personificated robot\" that was felt an affinity to the user for using a mortal basic ability of acknowledgment \"Mitate\", meaning \"Compare\". The ''personificated robot\" means a robot leads to \"Mitate\" and stimulates to personify. As a result of the analysis by a rough sets, we got two directions of the design for the robot and some patterns of the combination of the property that contributed to personify a robot.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"88","bibliographic_titles":[{"bibliographic_title":"情報処理学会研究報告ヒューマンコンピュータインタラクション(HCI)"}],"bibliographicPageStart":"83","bibliographicIssueDates":{"bibliographicIssueDate":"2006-01-13","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"3(2006-HI-117)","bibliographicVolumeNumber":"2006"}]},"relation_version_is_last":true,"weko_creator_id":"1"}}