@techreport{oai:ipsj.ixsq.nii.ac.jp:00035797,
 author = {桑名, 栄二 and 中村, 雄三 and 坂本, 泰久 and 増尾, 剛 and 簗, 栄司 and 北山, 哲也 and 和田一也 and 安達麻紀 and Eiji, Kuwana and Yuzo, Nakamura and Yasuhisa, Sakamoto and Tsuyoshi, Masuo and Eiji, Yana and Tetsuya, Kitayama and Maki, Adachi and Kazuya, Wada},
 issue = {12(1993-DPS-063)},
 month = {Jan},
 note = {近年、個人で仕事を進めるという形態よりもチームやグループで作業を進める形態が、どの組織を見ても一般的になりつつある。特に、会議は企業における創造・調整・決定を行う重要なプロセスであり、会議を協調的、創造的かつ効果的なものにすることが企業活動の成功の鍵を握っていると言っても過言ではないと考える。筆者らは、会議を協調的、創造的かつ効果的なものとするために、情報&コミュニケーション、環境、運用の3次元からなる会議支援環境(GE)のデザインモデルを開発した。本報告では、COGENTのデザインモデルと、今回試作した評価システムについて述べる。, Office workers spend much of their time in meetings. It is widely recognized that intellectual teamworks, such as planning, problem solving, decision making and coordination, are critical parts of an organization management. Meetings, however, are often not productive and effective because of poor facilities and environment. We think that it is important to develop theoretical frameworks for the design of the meeting environment to support intellectual teamworks through the utilization of computer and communication technologies. In this paper, we show a design model of the computer supported meeting environment (CSME) through our history in the development and evaluation of the CSME. Our design model (COGENT design model) consists of three dimensions; computer and communication facilities design, space design, and design of CSME operation and maintenance. And we also developed a new CSME as an instance of the COGENT design model for software engineering tasks.},
 title = {協調的な創造活動支援のためのコラボレーションルーム:COGENT},
 year = {1994}
}