{"created":"2025-01-19T01:46:47.634624+00:00","updated":"2025-01-19T07:21:46.641241+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00241905","sets":["581:11839:11840"]},"path":["11840"],"owner":"44499","recid":"241905","title":["ユーザの可視化と視覚的表現を用いた現実空間からVR空間への情報伝達手法"],"pubdate":{"attribute_name":"公開日","attribute_value":"2025-01-15"},"_buckets":{"deposit":"f1b27dbe-cfaa-4796-9248-5021b6e51668"},"_deposit":{"id":"241905","pid":{"type":"depid","value":"241905","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"ユーザの可視化と視覚的表現を用いた現実空間からVR空間への情報伝達手法","author_link":["666807","666805","666808","666806"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ユーザの可視化と視覚的表現を用いた現実空間からVR空間への情報伝達手法"},{"subitem_title":"Information Transmission Method from Real Space to VR Space Using User Visualization and Visual Expression","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"[特集:人々の幸福で豊かな暮らしを支えるコラボレーション技術とネットワークサービス] VR,仮想空間,情報伝達,視覚的表現,身体動作","subitem_subject_scheme":"Other"}]},"item_type_id":"2","publish_date":"2025-01-15","item_2_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"和歌山大学大学院システム工学研究科"},{"subitem_text_value":"和歌山大学システム工学部"}]},"item_2_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Graduate School of Systems Engineering, Wakayama University","subitem_text_language":"en"},{"subitem_text_value":"Faculty of Systems Engineering, Wakayama University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/241905/files/IPSJ-JNL6601003.pdf","label":"IPSJ-JNL6601003.pdf"},"date":[{"dateType":"Available","dateValue":"2027-01-15"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-JNL6601003.pdf","filesize":[{"value":"5.0 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"8"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"620d0d6c-82be-4957-9972-8a9c31180f91","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2025 by the Information Processing Society of Japan"}]},"item_2_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"石丸, 敬登"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"吉野, 孝"}],"nameIdentifiers":[{}]}]},"item_2_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Takato, Ishimaru","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Takashi, Yoshino","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_2_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00116647","subitem_source_identifier_type":"NCID"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_6501","resourcetype":"journal article"}]},"item_2_publisher_15":{"attribute_name":"公開者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"item_2_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"1882-7764","subitem_source_identifier_type":"ISSN"}]},"item_2_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"近年,VRなど仮想空間を利用したコンテンツが多く開発されており,現実の物体をVRのコンテンツ内で利用するなど仮想空間と現実空間の双方を利用したものも多く開発されている.しかし,VRの使用中は周囲の状況を把握することが容易ではなく,HMDを用いていない人からの情報伝達が困難であるという問題点がある.そこで本研究では,ユーザ・空間の可視化や身体動作を用いた強調・描画機能による視覚的表現によって,現実空間からVR空間への情報伝達手法を提案・作成し効果について検証を行った.検証を行った結果,ユーザの可視化と視覚的な表現によって,ユーザ間の状況把握や言語化が困難な情報の表現が可能となり,情報伝達をより円滑に行うことができると分かった.","subitem_description_type":"Other"}]},"item_2_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"In recent years, a lot of content that uses virtual spaces such as VR has been developed, and many that use both virtual and real spaces, such as using real objects in VR content, have been developed. However, while using VR, it is not easy to grasp the surrounding situation, and there are problems in that it is difficult to convey information from people who are not using an HMD. Therefore, in this study, we proposed and created a method for transmitting information from real space to VR space using visualization of the user and space, and visual representation using emphasis and drawing functions using body movements, and verified its effectiveness. As a result of testing, we found that visualization and visual representation of users makes it possible to understand the situation between users and express information that is difficult to verbalize, making it possible to convey information more smoothly.","subitem_description_type":"Other"}]},"item_2_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"20","bibliographic_titles":[{"bibliographic_title":"情報処理学会論文誌"}],"bibliographicPageStart":"11","bibliographicIssueDates":{"bibliographicIssueDate":"2025-01-15","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"66"}]},"relation_version_is_last":true,"item_2_identifier_registration":{"attribute_name":"ID登録","attribute_value_mlt":[{"subitem_identifier_reg_text":"10.20729/00241783","subitem_identifier_reg_type":"JaLC"}]},"weko_creator_id":"44499"},"id":241905,"links":{}}