{"created":"2025-01-19T01:45:46.525147+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00241163","sets":["1164:4619:11539:11858"]},"path":["11858"],"owner":"44499","recid":"241163","title":["多層パーセプトロンと3D Gaussian Splattingを用いたフォーカス位置可変なシーン表現"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-11-22"},"_buckets":{"deposit":"44113967-988d-4138-8424-850c737c0abe"},"_deposit":{"id":"241163","pid":{"type":"depid","value":"241163","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"多層パーセプトロンと3D Gaussian Splattingを用いたフォーカス位置可変なシーン表現","author_link":["663485","663486","663487"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"多層パーセプトロンと3D Gaussian Splattingを用いたフォーカス位置可変なシーン表現"}]},"item_type_id":"4","publish_date":"2024-11-22","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"芝浦工業大学"},{"subitem_text_value":"芝浦工業大学"},{"subitem_text_value":"芝浦工業大学"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/241163/files/IPSJ-CVIM24239018.pdf","label":"IPSJ-CVIM24239018.pdf"},"date":[{"dateType":"Available","dateValue":"2026-11-22"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-CVIM24239018.pdf","filesize":[{"value":"7.2 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"20"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"10e04332-cc08-4273-a52a-40843182f6e6","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"籔本, 悠紀"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"西田, 拓央"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"井尻, 敬"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA11131797","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8701","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究の目的は,自然な焦点ボケを含む画像をレンダリングでき,かつ,レンダリング時に自由にフォーカス位置を変更可能な 3DGS によるシーン表現手法の確立である.このため本研究では,3D Gaussian Splatting に多層パーセプトロン(MLP)を組み合わせた手法を提案する.具体的には,各 Gaussian の位置・視点から各 Gaussian への方向・フォーカス位置を考慮しながら,MLP を用いてそのスケール・色・透明度を決定する.提案手法の有用性を確認するため,複数の 3 次元シーンの再構成を実施し,レンダリング精度を PSNR・SSIM・LPIPS により評価し,その結果を示す.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"7","bibliographic_titles":[{"bibliographic_title":"研究報告コンピュータビジョンとイメージメディア(CVIM)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2024-11-22","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"18","bibliographicVolumeNumber":"2024-CVIM-239"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":241163,"updated":"2025-01-19T07:43:28.886711+00:00","links":{}}