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アイテム

  1. シンポジウム
  2. シンポジウムシリーズ
  3. ゲームプログラミングワークショップ(GPWS)
  4. 2024

Number Solitaire Game HyperSpaceWorm

https://ipsj.ixsq.nii.ac.jp/records/240746
https://ipsj.ixsq.nii.ac.jp/records/240746
6a3249dc-d786-4d83-9578-e3ed6748fcb9
名前 / ファイル ライセンス アクション
IPSJ-GPWS2024028.pdf IPSJ-GPWS2024028.pdf (666.0 kB)
Copyright (c) 2024 by the Information Processing Society of Japan
オープンアクセス
Item type Symposium(1)
公開日 2024-11-15
タイトル
タイトル Number Solitaire Game HyperSpaceWorm
タイトル
言語 en
タイトル Number Solitaire Game HyperSpaceWorm
言語
言語 eng
キーワード
主題Scheme Other
主題 Hyperspace search
キーワード
主題Scheme Other
主題 puzzle game
キーワード
主題Scheme Other
主題 searching algorithm
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_5794
資源タイプ conference paper
著者所属
Dept. Of Computer Science and Information Engineering, National Dong Hwa University
著者所属
National Taiwan Normal University
著者所属
National Taipei University
著者所属(英)
en
Dept. Of Computer Science and Information Engineering, National Dong Hwa University
著者所属(英)
en
National Taiwan Normal University
著者所属(英)
en
National Taipei University
著者名 Shi-Jim, Yen

× Shi-Jim, Yen

Shi-Jim, Yen

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Yu-Shan, Yen

× Yu-Shan, Yen

Yu-Shan, Yen

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Jr-Chang, Chen

× Jr-Chang, Chen

Jr-Chang, Chen

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著者名(英) Shi-Jim, Yen

× Shi-Jim, Yen

en Shi-Jim, Yen

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Yu-Shan, Yen

× Yu-Shan, Yen

en Yu-Shan, Yen

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Jr-Chang, Chen

× Jr-Chang, Chen

en Jr-Chang, Chen

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論文抄録
内容記述タイプ Other
内容記述 This paper proposes a hyperspace puzzle game, and writes a problem-solving program. Because this game process is similar to worms occupying a hyperspace, it is named HyperSpaceWorm (M, N, P). The space of this game is M-dimensional, the size of each dimension is N, and the P value determines the length and number of the number sequence to be completed. The purpose of the game is to fill up the entire multi-dimensional space with these worm-like numerical sequences in sequence. We can adjust M, N, and P to change the difficulty of the game and create levels to make the game more interesting. This game process can train the concept of hyperspace and spatial thinking ability, and can also set up a large number of levels with different difficulties, which has considerable potential.
論文抄録(英)
内容記述タイプ Other
内容記述 This paper proposes a hyperspace puzzle game, and writes a problem-solving program. Because this game process is similar to worms occupying a hyperspace, it is named HyperSpaceWorm (M, N, P). The space of this game is M-dimensional, the size of each dimension is N, and the P value determines the length and number of the number sequence to be completed. The purpose of the game is to fill up the entire multi-dimensional space with these worm-like numerical sequences in sequence. We can adjust M, N, and P to change the difficulty of the game and create levels to make the game more interesting. This game process can train the concept of hyperspace and spatial thinking ability, and can also set up a large number of levels with different difficulties, which has considerable potential.
書誌情報 ゲームプログラミングワークショップ2024論文集

巻 2024, p. 192-194, 発行日 2024-11-15
出版者
言語 ja
出版者 情報処理学会
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