{"id":240392,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00240392","sets":["1164:11612:11613:11809"]},"path":["11809"],"owner":"44499","recid":"240392","title":["2段階モデルによるSituation Scoreの予測とサッカーシミュレーションへの応用"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-10-25"},"_buckets":{"deposit":"bfc0db2b-7fb7-4e22-b544-3b82dc47a916"},"_deposit":{"id":"240392","pid":{"type":"depid","value":"240392","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"2段階モデルによるSituation Scoreの予測とサッカーシミュレーションへの応用","author_link":["659377","659376","659374","659375"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"2段階モデルによるSituation Scoreの予測とサッカーシミュレーションへの応用"},{"subitem_title":"Prediction of Situation Scores by a Two-Stage Model and Its Application to Soccer Simulation","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"2024-10-25","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"大阪公立大学大学院"},{"subitem_text_value":"大阪公立大学大学院"},{"subitem_text_value":"岡山理科大学"},{"subitem_text_value":"大阪公立大学大学院"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Osaka Metropolitan University","subitem_text_language":"en"},{"subitem_text_value":"Osaka Metropolitan University","subitem_text_language":"en"},{"subitem_text_value":"Okayama University of Science","subitem_text_language":"en"},{"subitem_text_value":"Osaka Metropolitan University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/240392/files/IPSJ-SI24002002.pdf","label":"IPSJ-SI24002002.pdf"},"date":[{"dateType":"Available","dateValue":"2026-10-25"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-SI24002002.pdf","filesize":[{"value":"963.1 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"54"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"925e8baa-5574-42d8-9cfe-d3a00db58264","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"中島, 智晴"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"味本, 建祐"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"秋山, 英久"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"楠木, 祥文"}],"nameIdentifiers":[{}]}]},"item_4_relation_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_relation_type_id":{"subitem_relation_type_select":"NCID","subitem_relation_type_id_text":"AB00027484"}}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2759-4408","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"サッカーフィールドの状況(局面)を Situation Score 指標で評価し,機械学習の枠組みを用いて Situation Score を予測するモデルを構築する方法を提案する.Situation Score はあとどれぐらいの時間でゴールが決まるのかを示す指標であり,Situation Score が高いほどゴールが近いことを示す.提案手法は 2 段階からなり,第 1 段階では局面の Situation Score が正か負かを調べる.これは,あまりにもゴールしそうにない局面で Situation Score を予測する意味がないため,Situation Score が負となる局面の予測を省略するためである.第 2 段階では具体的な Situation Score の値を回帰モデルにより予測する.数値実験では,RoboCup サッカーシミュレーションを対象として提案手法の有効性を確認する.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"2","bibliographic_titles":[{"bibliographic_title":"研究報告スポーツ情報学(SI)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2024-10-25","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"2","bibliographicVolumeNumber":"2024-SI-2"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"updated":"2025-01-19T07:59:43.246521+00:00","created":"2025-01-19T01:44:33.260475+00:00","links":{}}