@inproceedings{oai:ipsj.ixsq.nii.ac.jp:00240102, author = {Muhammad, Furqan Rasyid and Tomokazu, Matsui and Yuki, Matsuda and Hirohiko, Suwa and Keiichi, Yasumoto and Muhammad, Furqan Rasyid and Tomokazu, Matsui and Yuki, Matsuda and Hirohiko, Suwa and Keiichi, Yasumoto}, book = {第32回マルチメディア通信と分散処理ワークショップ論文集}, month = {Oct}, note = {In the digital age, prolonged computer use often leads to digital eye strain, negatively impacting productivityand Quality of Life (QoL). This paper introduces EyeWise, a system that leverages nudge theory to encourageregular blinking. Unlike previous solutions, EyeWise provides customizable reminder intervals and employs subtleprompts to guide user behavior. Preliminary testing demonstrated high usability (SUS score: 78.86) and positive userengagement. However, no statistically significant difference in blink rates was found compared to the baseline systemwithout nudges (p > 0.05). While EyeWise may influence blinking patterns in some users, it did not consistentlyimprove blink rates for all participants., In the digital age, prolonged computer use often leads to digital eye strain, negatively impacting productivityand Quality of Life (QoL). This paper introduces EyeWise, a system that leverages nudge theory to encourageregular blinking. Unlike previous solutions, EyeWise provides customizable reminder intervals and employs subtleprompts to guide user behavior. Preliminary testing demonstrated high usability (SUS score: 78.86) and positive userengagement. However, no statistically significant difference in blink rates was found compared to the baseline systemwithout nudges (p > 0.05). While EyeWise may influence blinking patterns in some users, it did not consistentlyimprove blink rates for all participants.}, pages = {221--223}, publisher = {情報処理学会}, title = {EyeWise: A Nudge Theory-Based Approach to Enhancing Blink Behavior in Computer Users}, year = {2024} }