{"links":{},"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00238798","sets":["6164:6165:7308:11764"]},"path":["11764"],"owner":"44499","recid":"238798","title":["銃が弾かれる体験を可能とするVR決闘システム"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-08-26"},"_buckets":{"deposit":"afffec8b-6e26-439e-96ed-431a2e3c7bab"},"_deposit":{"id":"238798","pid":{"type":"depid","value":"238798","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"銃が弾かれる体験を可能とするVR決闘システム","author_link":["654058","654057"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"銃が弾かれる体験を可能とするVR決闘システム"}]},"item_type_id":"18","publish_date":"2024-08-26","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東京電機大学"},{"subitem_text_value":"東京電機大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/238798/files/IPSJ-EC2024109.pdf","label":"IPSJ-EC2024109.pdf"},"date":[{"dateType":"Available","dateValue":"2024-08-26"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2024109.pdf","filesize":[{"value":"1.3 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"cbc9f4ac-3f7f-46eb-a32f-db6b2d3bf689","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"和田, 壱成"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"松浦, 昭洋"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究では,西部劇やコメディなどで表現される敵の銃弾により自身の持つ銃が弾かれる体験を可能とするVR決闘システムを開発する.本システムは着弾の刺激提示部と弾かれる感覚を提示する空気噴射部をもつ銃型デバイス,空気を噴射するためのエアタンク,仮想空間表示のためのHMDなどからなり,敵の放った銃弾が自身の銃に当たると,その角度に応じて銃型デバイスの先端で空気が噴射され,銃が弾かれる感覚を提示する.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"579","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2024論文集"}],"bibliographicPageStart":"578","bibliographicIssueDates":{"bibliographicIssueDate":"2024-08-26","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2024"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"updated":"2025-01-19T08:29:31.020637+00:00","created":"2025-01-19T01:42:03.909208+00:00","id":238798}