{"created":"2025-01-19T01:42:02.601135+00:00","updated":"2025-01-19T08:24:17.695423+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00238785","sets":["6164:6165:7308:11764"]},"path":["11764"],"owner":"44499","recid":"238785","title":["大学生の献血参加を促すキャラクター育成コンテンツの開発"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-08-26"},"_buckets":{"deposit":"a03993e9-7d0a-4980-83d3-fa777102ee9c"},"_deposit":{"id":"238785","pid":{"type":"depid","value":"238785","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"大学生の献血参加を促すキャラクター育成コンテンツの開発","author_link":["654950","654023","654022","654949","654021","654948"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"大学生の献血参加を促すキャラクター育成コンテンツの開発"}]},"item_type_id":"18","publish_date":"2024-08-26","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"北海道情報大学 情報メディア学部"},{"subitem_text_value":"北海道情報大学 情報メディア学部"},{"subitem_text_value":"北海道情報大学 情報メディア学部"},{"subitem_text_value":"北海道情報大学 情報メディア学部"},{"subitem_text_value":"北海道情報大学 情報メディア学部"},{"subitem_text_value":"北海道情報大学 情報メディア学部"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":44499,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/238785/files/IPSJ-EC2024096.pdf","label":"IPSJ-EC2024096.pdf"},"date":[{"dateType":"Available","dateValue":"2024-08-26"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2024096.pdf","filesize":[{"value":"2.1 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"73fcb5dd-aa52-4675-b339-c35b5782c0c5","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"青野, 光純"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"竹内, 奏羽"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"杉澤, 愛美"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"谷口 , 文威"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"川村 , 風鈴"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"竹田 , 穂香"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"近年,献血者数は減少傾向にあり,特に10代から20代の若者の減少が顕著である。原因として,高校や大学での学内献血の減少が考えられる。少子高齢化が進む我が国において,若年層の献血意識の向上は急務である。\n本研究では,大学生の学内献血者を増やすため,献血と育成ゲームを組み合わせたデジタルコンテンツを開発する。献血者数に応じてキャラクターが進化する仕組みで,これまで献血をしたことがない大学生の興味を引くことで,献血行動の促進を狙う。","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"538","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2024論文集"}],"bibliographicPageStart":"535","bibliographicIssueDates":{"bibliographicIssueDate":"2024-08-26","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2024"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":238785,"links":{}}