{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00238752","sets":["6164:6165:7308:11764"]},"path":["11764"],"owner":"44499","recid":"238752","title":["モーションセンサーを用いた日本的所作による音楽作品の制作"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-08-26"},"_buckets":{"deposit":"b74fd0e4-8acb-437e-b079-60a307797a05"},"_deposit":{"id":"238752","pid":{"type":"depid","value":"238752","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"モーションセンサーを用いた日本的所作による音楽作品の制作","author_link":["653924","653923"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"モーションセンサーを用いた日本的所作による音楽作品の制作"}]},"item_type_id":"18","publish_date":"2024-08-26","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"明星大学"},{"subitem_text_value":"明星大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/238752/files/IPSJ-EC2024063.pdf","label":"IPSJ-EC2024063.pdf"},"date":[{"dateType":"Available","dateValue":"2024-08-26"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2024063.pdf","filesize":[{"value":"1.1 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"dbf72851-7ef1-4ea4-b1c1-19e1ef792a08","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"横山, 真男"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"太田, 祐樹"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"モーションセンサーを用いた音響作品の制作のひとつとして、いくつかの日本の文化における所作の可聴化による作品作りに取り組んでいる。本研究では、伝統的な日本文化である茶道や、世界的な武術である空手、そして世界各国に広まったカップラーメンにおける所作を取り上げ、VIVEモーショントラッカーとMAXにより可聴化するシステムを構築した。そして、これらの所作を録画した映像と可聴化による音で表現する作品を紹介する。\n","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"397","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2024論文集"}],"bibliographicPageStart":"395","bibliographicIssueDates":{"bibliographicIssueDate":"2024-08-26","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2024"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":238752,"updated":"2025-01-19T08:30:16.206057+00:00","links":{},"created":"2025-01-19T01:41:59.376050+00:00"}