{"links":{},"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00238743","sets":["6164:6165:7308:11764"]},"path":["11764"],"owner":"44499","recid":"238743","title":["物語の展開に伴う登場人物間の関係性変化のインタラクティブな可視化手法の検証"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-08-26"},"_buckets":{"deposit":"b0b92721-574f-4331-8c33-c23e818973fb"},"_deposit":{"id":"238743","pid":{"type":"depid","value":"238743","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"物語の展開に伴う登場人物間の関係性変化のインタラクティブな可視化手法の検証","author_link":["653899","653897","653898"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"物語の展開に伴う登場人物間の関係性変化のインタラクティブな可視化手法の検証"}]},"item_type_id":"18","publish_date":"2024-08-26","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"関西大学"},{"subitem_text_value":"関西大学"},{"subitem_text_value":"関西大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/238743/files/IPSJ-EC2024054.pdf","label":"IPSJ-EC2024054.pdf"},"date":[{"dateType":"Available","dateValue":"2024-08-26"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2024054.pdf","filesize":[{"value":"1.9 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"87a0a08d-8714-49a9-8236-4e1722bffed7","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"宮川, 栞奈"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"藤川, 雄翔"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"松下, 光範"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究は,物語作品の創作支援を目的として,読者が読み進める時間(物語言説時間)と物語の中で登場人物が体験する時間(物語内容時間)のふたつの時間的観点から,登場人物の関係性の変化をインタラクティブに可視化することで物語構造を把握する手法を提案する.登場人物間の関係性を可視化する手法として相関図があるが,その多くは静的であり,関係性の変化を読み取ることは難しい.提案手法では,登場人物間の関係性をネットワーク図で表現し,物語言説時間と物語内容時間のそれぞれの時間軸をタイムラインとして可視化し,物語言説のタイムラインに付与したスライダー機能を操作することにより関係性を変化させられるようにした.ユーザ実験により提案手法の有効性を検証した結果,提案手法を用いることで登場人物間の関係性やその変化を理解できるようになる一方で,時間構造の可視化については改善の余地があることが確認された.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"347","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2024論文集"}],"bibliographicPageStart":"342","bibliographicIssueDates":{"bibliographicIssueDate":"2024-08-26","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2024"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:41:58.468126+00:00","updated":"2025-01-19T08:30:25.086363+00:00","id":238743}