{"updated":"2025-01-19T08:30:39.925320+00:00","links":{},"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00238729","sets":["6164:6165:7308:11764"]},"path":["11764"],"owner":"44499","recid":"238729","title":["ゲームを用いた自動点眼システムの検討"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-08-26"},"_buckets":{"deposit":"b6c976fb-cd16-409d-bff7-ae120487123c"},"_deposit":{"id":"238729","pid":{"type":"depid","value":"238729","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"ゲームを用いた自動点眼システムの検討","author_link":["653850","653849"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ゲームを用いた自動点眼システムの検討"}]},"item_type_id":"18","publish_date":"2024-08-26","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"津田塾大学"},{"subitem_text_value":"津田塾大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/238729/files/IPSJ-EC2024040.pdf","label":"IPSJ-EC2024040.pdf"},"date":[{"dateType":"Available","dateValue":"2024-08-26"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2024040.pdf","filesize":[{"value":"2.2 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"c4ed5dcf-8eca-4f20-8e1d-cea59719f34c","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"森谷, 美羽"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"栗原, 一貴"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"目の乾燥や疲れなどがあった場合,目薬をさすことで緩和されることがある.しかし,点眼が苦手な人は一定数存在している.そこで本研究では,ゲームをしながら自動で点眼ができるシステムを提案する.本システムはゲームが持つプレイヤを惹きつける特性を活かし,ゲームプレイ中に目が開いているタイミングをカメラ画像から検出し点眼する.点眼の条件の異なる複数のゲームルールを評価実験により比較検討し、ユーザの心理的負荷の軽減を目指す.\n","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"266","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2024論文集"}],"bibliographicPageStart":"261","bibliographicIssueDates":{"bibliographicIssueDate":"2024-08-26","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2024"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":238729,"created":"2025-01-19T01:41:57.105682+00:00"}