{"created":"2025-01-19T01:39:10.410697+00:00","updated":"2025-01-19T09:05:22.402888+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00236869","sets":["6504:11678:11684"]},"path":["11684"],"owner":"44499","recid":"236869","title":["遠隔でのリアルなバンド練習を可能にするXR音楽スタジオの提案"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-03-01"},"_buckets":{"deposit":"d419c2c2-9da8-4d4e-b0b9-5cda0be488bd"},"_deposit":{"id":"236869","pid":{"type":"depid","value":"236869","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"遠隔でのリアルなバンド練習を可能にするXR音楽スタジオの提案","author_link":["647638","647637","647639"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"遠隔でのリアルなバンド練習を可能にするXR音楽スタジオの提案"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"コンピュータと人間社会","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2024-03-01","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"駒大"},{"subitem_text_value":"駒大"},{"subitem_text_value":"駒大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/236869/files/IPSJ-Z86-7ZG-03.pdf","label":"IPSJ-Z86-7ZG-03.pdf"},"date":[{"dateType":"Available","dateValue":"2024-07-04"}],"format":"application/pdf","filename":"IPSJ-Z86-7ZG-03.pdf","filesize":[{"value":"535.8 kB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"87ffa8d8-9bde-4ecb-b21f-bb5a940926e0","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"野﨑, 一渡"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"加藤, 拓哉"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"平井, 辰典"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":" 音楽のバンド練習でメンバーが一箇所に集まれない場合、効果的な練習は困難である。先行研究では、バッファ制御による通信安定性の確保によって、リアルタイムでリモートのバンド練習が可能だが、相手の顔が見えず没入感が得られない上、高性能の機材を必要とする課題がある。本システムでは、遠隔地のメンバーでもバンド練習ができるXR音楽スタジオシステムを開発した。本システムでは事前に撮影した映像を擬似的な演奏相手として利用することで、リアルタイムでなくても効果的なバンド演奏が可能である。","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"522","bibliographic_titles":[{"bibliographic_title":"第86回全国大会講演論文集"}],"bibliographicPageStart":"521","bibliographicIssueDates":{"bibliographicIssueDate":"2024-03-01","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2024"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":236869,"links":{}}