@inproceedings{oai:ipsj.ixsq.nii.ac.jp:00236821, author = {薛, 逸誠 and 細部, 博史}, book = {第86回全国大会講演論文集}, issue = {1}, month = {Mar}, note = {In this research, we propose a graph visualization-based framework that aims to help both players and game designers overcome information overload in DCCGs. We define cards as nodes, and their relationships as edges to visualize them as a 3D or 2D graph with an interactive interface. The relationship between two cards is determined by calculating their co-occurrence rate in a game. In our experiment, we use “Yu-Gi-Oh! Master Duel” as a case study. We implement our framework by using "3D force-directed graph" and utilize "Cosmograph" to visualize card relationships in two dimensions.}, pages = {419--420}, publisher = {情報処理学会}, title = {CRV: A Framework for Visualizing Card Relationships in Digital Collectable Card Games}, volume = {2024}, year = {2024} }