{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00235037","sets":["934:7757:11532:11644"]},"path":["11644"],"owner":"44499","recid":"235037","title":["PhyGame:高校生向けのゲーミフィケーションを活用したウェブベースの物理学の学習プラットフォーム"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-06-17"},"_buckets":{"deposit":"0b6df043-887b-4d83-9286-c822d392daa4"},"_deposit":{"id":"235037","pid":{"type":"depid","value":"235037","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"PhyGame:高校生向けのゲーミフィケーションを活用したウェブベースの物理学の学習プラットフォーム","author_link":["641677","641674","641679","641675","641678","641676"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"PhyGame:高校生向けのゲーミフィケーションを活用したウェブベースの物理学の学習プラットフォーム"},{"subitem_title":"PhyGame: A Physics Learning Platform Using Gamification for Secondary-Level Students","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"[研究論文] ゲーミフィケーション,双方向型の学習,オンライン教育,エンゲージメント,STEAM","subitem_subject_scheme":"Other"}]},"item_type_id":"3","publish_date":"2024-06-17","item_3_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東洋大学情報連携学部"},{"subitem_text_value":"東洋大学情報連携学部"},{"subitem_text_value":"東洋大学情報連携学部"}]},"item_3_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"INIAD, INIAD HUB-1","subitem_text_language":"en"},{"subitem_text_value":"INIAD, INIAD HUB-1","subitem_text_language":"en"},{"subitem_text_value":"INIAD, INIAD HUB-1","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/235037/files/IPSJ-TCE1002004.pdf","label":"IPSJ-TCE1002004.pdf"},"date":[{"dateType":"Available","dateValue":"2026-06-17"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-TCE1002004.pdf","filesize":[{"value":"2.8 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"19"},{"tax":["include_tax"],"price":"0","billingrole":"45"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"1ede118c-739b-49a4-b0f7-362c21a67a1a","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_3_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"片野坂, 俊樹"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"カン, エム ファヒム フェルドウス"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"坂村, 健"}],"nameIdentifiers":[{}]}]},"item_3_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Toshiki, Katanosaka","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"M., Fahim Ferdous Khan","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Ken, Sakamura","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_3_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA12697953","subitem_source_identifier_type":"NCID"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_6501","resourcetype":"journal article"}]},"item_3_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-4234","subitem_source_identifier_type":"ISSN"}]},"item_3_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"手頃な価格のデジタル技術の急速な発展にともない,デジタルトランスフォーメーションが社会の様々な分野で進んでいる.教育も例外ではなく,特にオンライン教育は新型コロナウイルスの大流行以来,広く普及している.オンライン教育では,従来の対面形式にともなう制約(時間や場所に関する柔軟性など)を克服できる一方で,いくつかの課題もある.特に,実体験を必要とするSTEAM科目では,オンライン形態での学びには限界がある.したがって,このような科目を扱ったオンライン教育プラットフォームは,対面での学習体験をできるだけ再現することを目標に開発されるべきである.しかし,これまでの研究で,多くの学習者がやる気を失いオンラインコースから脱落することが報告されている.また,仮想的な体験形式の実験は学習者のモチベーションを高めるために不可欠であることが示されている.これらの点を考慮し,我々はゲーミフィケーションを組み込んだ高校生の物理の教育のためにPhyGameというシステムを開発した.PhyGameは,感染症の蔓延に関係なく,無料でアクセスできるウェブサービスである.44人の高校生による評価を通じて,このシステムは生徒のモチベーションとエンゲージメントを高いレベルで維持しながら,物理を楽しみながら学ぶための効果的な学習プラットフォームであることが証明された.","subitem_description_type":"Other"}]},"item_3_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"With the rapid development of affordable digital technology, digital transformation is progressing in different sectors of society. Education is no exception; especially online education has been widely spreading since the coronavirus pandemic. While online education enables individuals to overcome the constraints (e.g., flexibility regarding time and place) associated with traditional offline formats, it also poses several challenges. Particularly, in STEAM subjects that require hands-on experience, there are limits to what online education can offer. Therefore, online education platforms for such subjects should be developed with a goal to replicate offline hands-on experience as much as possible. It has been reported that many learners lose their motivation and drop out of online courses. Previous research has shown that virtual hands-on experiments are vital for enhancing learners' motivation. Taking these factors into consideration, we have developed a system called PhyGame for high school students' physics education using gamification. PhyGame is a web service that can be accessed free of cost during both pandemic and non-pandemic times. Through evaluation by 44 high school students, the system has been proven to be an effective learning platform for learning physics with enjoyment while maintaining a high level of student motivation and engagement.","subitem_description_type":"Other"}]},"item_3_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"33","bibliographic_titles":[{"bibliographic_title":"情報処理学会論文誌教育とコンピュータ(TCE)"}],"bibliographicPageStart":"22","bibliographicIssueDates":{"bibliographicIssueDate":"2024-06-17","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"2","bibliographicVolumeNumber":"10"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":235037,"updated":"2025-01-19T09:37:59.556307+00:00","links":{},"created":"2025-01-19T01:37:00.814626+00:00"}